dite che è un problema fare i monitor in una run perchè non riusciamo a fare il raid intero in una sera?
sbagliato! si fa in 23 minuti e 20 secondi:
Ma a voi come andava durante lo Stendardo? Perchè a me continuava a disconnettersi. Ho comunque una buona connessione a casa
Con la vecchia adsl telecom, e il vecchio modem soprattutto, avevo questo problema lo scorso anno.
Ho risolto ottenendo finalmente il nat 1 sui test della ps impostando il pppoe
Inviato dall'Astrosepolcro
Per questo a volte inizio la partita laggando come un robot di westworld e poi a metà si ripiglia tutto assieme non la sapevo sta cosa pensavo scegliesse semplicemente quello con la migliore connessione e morta li
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Eventuali frasi senza senso offerte da Tapatalk
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Eventuali frasi senza senso offerte da Tapatalk
Vi consiglio anche la trespasser per il pvp anche se ora la piglieranno tutti
Inviato dall'Astrosepolcro
differenze nel raid hard mode:
Archpriest Vosik
Phase 2
Six SIVA Charges (Grenades) drop rather than three; all players must throw a SIVA Charge. (In theory, all 6 is the fastest method but is in no way necessary, it would just take you longer to reach the direct DPS phase)
The large central monitors will activate after each SIVA Charge round instead of the smaller, outer ones.
The monitors have more health and require more damage to blow.
The Clean Room doors are now 3/4s of the way closed so when running to safety after the DPS, Players will need to crouch or slide to enter safe rooms after a damage phase.
There are still 2 safe rooms per DPS phase BUT you cannot use the same room twice
Siege Engine (Death Jabroni)
Higher level enemies
Spider Tank spawns in front of the Zamboni preventing you from boarding unless it is destroyed or disabled
AKSIS
Phase 1
This encounter now sees the addition of three SIVA turrets – one at each side of the arean (Left, Mid, Right).
These do a lot of damage and regenerate every 20 seconds or so, meaning players will have to keep disabling them via DPS until the encounter is over.
Turrets do not return for the second encounter.
Phase 2
Nine Servitors spawn in every SIVA Charge phase rather than 3 (3 Spawn at each side)
Your team will need to throw and hit atleast 7 of the 9 SIVA Charges at Aksis instead of three (Same as Phase 1, last phase).
When Aksis is at very low health and begins to initiate SIVA Density be aware there seems to be a small delay in his spawn where he 'fades' in and out - Just something to be warned of in case you miss that all important shot
strategia consigliata per vosik hard mode:
- Designate one bomb thrower on each side
- The other guardians will be responsible for Add control (higher light level guardians should take this position)
- When the bombs spawn, have the throwers pick up the bomb closest to Vosik (Front bomb), and then walk back so they are standing above the other bomb
- Make sure each bomb thrower is in position by calling out, "Left Ready, Middle Ready, and Right Ready"
- Have a designated person count down, "3, 2, 1, THROW". Throw the bombs on "THROW"
- After the first bombs have been thrown, immediately pick up the second bombs and throw
- Your fireteam can decide to do another count down instead of immediately throwing if you are having trouble landing the second set of bombs simultaneously, or if you are wiping because of adds/second bomb placement
strategia per la macchina d'assedio:
- Move towards the other end of the map while the first Skiff approaches
- Kill Adds and the Captain to get the engine parts. DO NOT PICK THEM UP YET!
- Wait for the next Skiff to drop off Adds and then kill them
- Wait for the third Skiff to drop off Adds and then kill them
- Have all but one of your team move the parts and clear mines
- Have one guardian B-line it across the left hand side of the map and onto the Siege Engine to take out Meksis (The Captain at the top of the Siege Engine)
- Everyone then kills the remaining Adds and the Spider Tank
- Walk the pieces onto the Siege Engine and place them in their corresponding receptacles
- Anyone who isn't carrying a part should be shooting the Siege Engine Core to give your team extra time
bonus:
- Disabling the front Right leg (while looking at the Spider Tank) makes it kneel a lot longer (15-16 seconds instead of 7-8 seconds) than any of the other legs. Use this to get the parts past and up the ramp without having to kill the tank if you decide to take that approach
Ho comprato da poco Destiny, al momento sono un Titano livello 16... consigli per novellini? C'è un clan del forum su Xbox?
Inviato da mTalk
Sono rimasto l'unico a giocarci?
Inviato da mTalk