Alpha 7.0 now live!
A really big update from us! We focused on the story moments and many small and big improvements!
New Features:
-Several new story moments!
- changed the birth rate calculations
-Added Winter versions of herbs and hemp. Now you will still be able to see where these resources are on the map in Winter.
-Added 'Game Auto-saved' in game messages.
-Changed watch tower patrol to stand at the top of the buildings.
-Building the second warrens is now one of the last step in the tutorials.
-Enemies will always congregate in the village.
-Added a goblin killed enemy message.
-Changed story quest resources to be added to global resource hud.
-New Notifications for Enemy spawning, overcrowding, sound added to goblin under attack.
-In game message for storage at capacity.
-Changed the interaction points on buildings to use the 'least busy point' reducing stacked goblins at buildings/build sites.
-Added Status actions to Story moment results allowing more
interesting occurrences.
-Added message when population loses all males or all females.
-Added shortcut for opening the main menu 'esc' key.
- added a highlight for region selection of your village
- several new sound effects
- added a blue light to the skeletons to make them spookier and easier to see!
- updated many building lights
- made several of the fonts smaller to prevent text spills
-Performance Improvements.(edited)
Bug Fixes:
- priests now take the dead to the temple properly
-Fixed the save file loading order in the Load Game Dialog.
-Fix for goblins not going to the closest storage building to deliver resources.
-Fix for goblin movement speed when running away from an
enemy.
-Fix for goblin king death handling.
-Fix for Storage resource cap issue when destroying a unbuilt
Storage Hut.
-Fix for autosaves not transitioning weather changes.
-Fixed the t-pose skeleton for enemies that died offscreen.
-Fix for story moment message spam when interacting with UI.
-Fix for Dropped resources not being picked up.
-Fix for camera becoming stuck following goblins on clicking
the hazard notifications.
-Arrow Projectile adjusted.
-Goblin Killing enemy log fixed.
-Fix for goblins to correctly carry frogs.
-Fix for some enemies not approaching the goblin village.
thanks to everyone that has helped with their time and feedback and positive comments and support!