http://zoomg.ir/wp-content/uploads/2016/06/abzu-giant-squid-sony-ps4.jpg
Altro titolo "diverso" finanziato da Sony, uscirà ad agosto:
https://www.youtube.com/watch?v=G8sMdx0dWhg
Sony ha indubbiamente il merito di finanziare questi talentuosi team che cercano di offrire esperienze differenti dai soliti vg.
oddio che flash mi sembra ecco the dolphin :bua:
Sicuro sia finanziato da Sony? Perchè il sito ufficiale riporta 505 Games come publisher (immagino abbiano messo loro i soldi), e in ogni caso uscirà anche su Steam
12 minuti di gameplay:
https://www.youtube.com/watch?v=Y2wfd-y-Ub4
uscite le recensioni, direi più che positive:
OpenCritic - 83 (http://opencritic.com/game/1607/abzu)
MetaCritic - 81 (http://www.metacritic.com/game/playstation-4/abzu)
ACG - Buy (https://www.youtube.com/watch?v=jbNdcdgF2TQ)
Eurogamer - Recommended (http://www.eurogamer.net/articles/2016-08-02-abzu-review)
There's room to treat the ocean as your playground, but this is a game mostly indebted to cinema, art and the previous work of thatgamecompany - the latter not being a huge surprise considering the involvement of Matt Nava and Austin Wintory, both contributors to Journey, with Jenova Chen picking up a special mention in the credits. Wintory's orchestral score deserves a particularly special mention, and while it's obviously highly subjective, I would argue this is his best soundtrack to date, the sumptuous arching orchestra precisely ordaining the game's mood.
Yet, and here's the rub, for much of this journey I found it hard to feel the sense of awe Abzu so desperately wants to instil in its players. I admire the hell out of it, sure, with those luscious and beautifully crafted ocean depths, and I really can't emphasise enough just how enraptured I was by the presentation - but for all its obvious skill and craft the overall experience felt a little muffled, its dramatic conclusion rushed and its attempt to pull the heartstrings a little too calculated. Abzu is an expertly authored game absolutely teeming with life; I just can't help but feel it lacks a little soul.
Yet Abzu is still an easy game to recommend, mainly because of the obvious skill at play here in crafting this unique and striking world. Even if you can't get comfortable in the sea, there's still some treasure to be found underwater.
We Got This Covered - 5/5 (http://wegotthiscovered.com/gaming/abzu-game-review-2016/)
WCCFtech - 9/4/10 (http://wccftech.com/review/abzu-review-a-journey-into-the-big-blue/)
Digitally Downloaded - 5/5 (http://www.digitallydownloaded.net/2016/08/review-abzu-sony-playstation-4.html)
Push Square - 9/10 (http://www.pushsquare.com/reviews/ps4/abzu)
EGM - 9/10 (http://www.egmnow.com/articles/reviews/abzu-review/)
Gamespot - 9/10 (http://www.gamespot.com/reviews/abzu-review/1900-6416489/)
Art exists to bridge a gap, to communicate emotions or ideas that would otherwise be impossible to articulate. Abzu does this--courageously, confidently, sincerely. Its stirring soundtrack, vivid colors, subtle storytelling, living world, and thoughtful execution combine to create a singularly moving, transcendent experience. In a word: Abzu is beautiful.
IGN - 8.4 (http://uk.ign.com/articles/2016/08/02/abzu-review)
Abzu takes the graceful feel of movement and subtle push toward discovery that I’ve enjoyed in similar exploration games like Journey and Flower and builds a refreshing-yet-simple underwater adventure around it. The colorful settings, beautiful soundtrack, and basic controls made it a great experience that constantly piqued my interest, even if it never challenged me to master it other than deciphering its cryptic environmental clues. Instead, Abzu relishes in giving you freedom to simply enjoy exploring the fascinating deep blue sea.
Game Informer - 8/10 (http://www.gameinformer.com/games/abzu/b/playstation4/archive/2016/08/02/abzu-game-informer-review.aspx)
Abzû is a game of mysteries and its world will move you to muse the beauty of life and our place in it. It contains moments that transcend the simple act of playing a video game by making a connection with the beings around you – a profound experience. But the more I try to earnestly weigh the substance of the story the more I feel like I am missing the essence of what is before me – not unlike Kubrick's movie. After the film was released, a lot of critics asked him what it meant, but he didn't want to be drawn into any exact explanation. There simply isn't one, and he preferred the viewer absorb the experience and reflect on their own thoughts regardless. Abzû treads similar lines, and is closer to being a work of art than many games ever will be. Whether you're supposed to play a game or experience it is a larger question that Abzû does not solve, but only indulges. Still, it must be judged by that query even if the answer is ultimately up to you.
Polygon - 7.5/10 (http://www.polygon.com/2016/8/2/12290330/abzu-review-ps4-pc-playstation-4)
Destructoid - 7/10 (https://www.destructoid.com/review-abzu-377951.phtml)
I did enjoy being in the water, but I can't help but feel the beautiful visuals and music were jamming pictures of places and emotions in my face instead of earnestly telling a compelling story. There's an unshakeable air of falsity about Abzû. As a treat to the senses, however, it's hard to beat
Promette molto bene ma, come Inside, ancora costa un po troppo considerando che ho milioni di giochi ancora neanche scaricati. Ma al primo calo sarà mio.
Conto di acquistarlo appena scende sotto la soglia psicologica dei 10 euro (vista anche la durata esigua) un po' come Inside. E poi tra lavoro, spiaggia e deus ex a breve il tempo è poco
From Redmi Note 3 Pro
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