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Visualizza Versione Completa : [City Builder] Goblins of Elderstone - The Goblin Tribe Simulator



Shog-goth
15-10-16, 21:11
Titolo molto promettente che in tre giorni ha già raccolto i 3/4 del finanziamento richiesto su KS per portare avanti i lavori senza ricorrere anzitempo all'EA su Steam:


https://www.youtube.com/watch?v=lTf9EvLO4oI



Chaotic Goblins - While happy goblins generally do what they are told, if you don't fulfill their needs or they get bored, there is no telling what mischief they will get up to. They will steal or kill each other, try to burn down the village or even go wild and live in the forest only to attack your village later.

Free form city building - Goblins don’t like orderly straight lines so there is no grid based city building. Instead buildings connect to each other with pathways and bridges to create great-looking goblin styled villages.

Large resource and crafting tree - With over 30 different resources that can be gathered, crafted, traded or stolen, your goblins will always have plenty of work to do. Better make sure there are plenty of Enforcers making them do it. If goblins get too happy and lazy your entire economy could fall flat!

Clan, world and divine politics - Use a combination of fast-talking, gift-giving, threats and violence to keep your clan (or clans) in line. Fail at this and they will either murder each other or burn down the entire village. Diplomacy doesn’t stop there - other races and even the gods can be convinced to do your bidding.

War, Trade or Faith - Choose to play as a warlord conquering the world, an industrious trader that rules the world through wealth, a powerful avatar to the gods or a combination of all. You get to make several choices at the start each new game that will create your pantheon from a vast selection of gods as we add more to the game. These choices also influence your playthrough, making each playthrough unique

Scout, Raid, Trade or Pilgrimage - Form your tribe into trek parties and send them out to explore the surrounding area. Will you raid and pillage the region? Trade with other cities? Send Spirit Treks to holy sites to gain favor with your gods? How you deal with what you find is up to you.

RPG Story Moments - Elderstone is a world of high fantasy and each story told is unique. Deal with traveling strangers, evil overlords, cunning dragons or benevolent gods. Narrative by Edwin McRae - writer for Path of Exile.

Defend your tribe - Darkness lurks around every turn! Defend your tribe from roaming monsters or roaming adventurers. Fight off enemy heroes and raid parties and retaliate with your own. Hire your own heroes at the tavern to lead raid parties against enemy rulers.

https://www.kickstarter.com/projects/1479865732/goblins-of-elderstone-the-goblin-tribe-simulator

Backerato con un 'obolo' di circa 20 €... :sisi:

Spidersuit90
16-10-16, 11:27
Sottoscrivo :sisi:

mila il bello
16-10-16, 12:37
Sembra interessante:sisi:
Ho voglia di un city builder più intimo e raccolto, l'ultimo è stato Sim City 4 che era troppo vasto per i miei gusti e non sono riuscito a godermelo.

Shog-goth
16-10-16, 16:31
Preciso che il pledge minimo è di 30 dollari neozelandesi (non americani) quindi in Euro fanno 19 e rotti, nel caso foste interessati ma lo consideraste troppo alto...

Shog-goth
21-10-16, 03:09
Aperta la sottoscrizione su Greenlight:

http://steamcommunity.com/sharedfiles/filedetails/?id=774042010

Shog-goth
01-11-16, 07:56
Funded...


We did it!!

Thank you thank you thank you!!!

Thank you to all you amazing goblins for making this happen and getting us here. I'm off to Australia later today, so flying with the knowledge that we're funded is just incredible.

Shog-goth
12-01-18, 21:18
http://cdn.edgecast.steamstatic.com/steam/apps/693580/extras/TitleScreenEAsmall.png?t=1515608360


Goblins of Elderstone brings a unique and chaotic twist to the city-building genre. It is more than just a city builder - it’s a Goblin Tribe Simulator! In Goblins of Elderstone, you will nurture your tiny clan as it grows to become an awe-inspiring tribe, capable of standing against the other races and, perhaps, even the gods. Rule over the chaos and feed the growing goblin war machine by raiding dungeons and villages.

The gameplay is inspired by the Anno games, Banished, Stonehearth, Rimworld, and the Settlers series, but it is still very much its own legend. We love goblins, and believe that they are underrepresented in games. They deserve a city builder of their own! We have so many great ideas to add to the genre, and we would love to share the experience with you during Early Access. We hope you agree that goblins are awesome and don't always have to be the villains - unless, of course, you want them to be!

http://store.steampowered.com/app/693580/Goblins_of_Elderstone/

Spidersuit90
12-01-18, 22:12
:thumbup:

Shog-goth
16-06-18, 21:29
Alpha 7.0 now live!
A really big update from us! We focused on the story moments and many small and big improvements!

New Features:
-Several new story moments!
- changed the birth rate calculations
-Added Winter versions of herbs and hemp. Now you will still be able to see where these resources are on the map in Winter.
-Added 'Game Auto-saved' in game messages.
-Changed watch tower patrol to stand at the top of the buildings.
-Building the second warrens is now one of the last step in the tutorials.
-Enemies will always congregate in the village.
-Added a goblin killed enemy message.
-Changed story quest resources to be added to global resource hud.
-New Notifications for Enemy spawning, overcrowding, sound added to goblin under attack.
-In game message for storage at capacity.
-Changed the interaction points on buildings to use the 'least busy point' reducing stacked goblins at buildings/build sites.
-Added Status actions to Story moment results allowing more
interesting occurrences.
-Added message when population loses all males or all females.
-Added shortcut for opening the main menu 'esc' key.
- added a highlight for region selection of your village
- several new sound effects
- added a blue light to the skeletons to make them spookier and easier to see!
- updated many building lights
- made several of the fonts smaller to prevent text spills
-Performance Improvements.(edited)

Bug Fixes:
- priests now take the dead to the temple properly
-Fixed the save file loading order in the Load Game Dialog.
-Fix for goblins not going to the closest storage building to deliver resources.
-Fix for goblin movement speed when running away from an
enemy.
-Fix for goblin king death handling.
-Fix for Storage resource cap issue when destroying a unbuilt
Storage Hut.
-Fix for autosaves not transitioning weather changes.
-Fixed the t-pose skeleton for enemies that died offscreen.
-Fix for story moment message spam when interacting with UI.
-Fix for Dropped resources not being picked up.
-Fix for camera becoming stuck following goblins on clicking
the hazard notifications.
-Arrow Projectile adjusted.
-Goblin Killing enemy log fixed.
-Fix for goblins to correctly carry frogs.
-Fix for some enemies not approaching the goblin village.

thanks to everyone that has helped with their time and feedback and positive comments and support!

https://store.steampowered.com/app/693580/Goblins_of_Elderstone/