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Discussione: World of Warcraft

  1. #621
    Moderatore L'avatar di Fenris
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    Re: World of Warcraft

    Yup.

    L'unica cosa decente è il lavoro dell'art team

    "Solo una cosa, Vash the Stampede è un soprannome,mi piacerebbe conoscere il tuo vero nome." "Te lo puoi scordare!Tu stai cercando un regalo da portare nell'aldilà,non è vero?" "Ma che dici,avanti dimmelo." "A noi non servono i nomi,dico bene reverendo?"
    We aren't men disguised as dogs.We are wolves disguised as men
    Do you behold...The continuation to your dream?

  2. #622
    Cchiù pilu pe' tutti! L'avatar di gmork
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    Re: World of Warcraft

    non ho capito. mo' sylvanas da cattivona distruggi azeroth a busta paga del coso li' diventa l'eroina indipendente e salvatrice della baracca?

  3. #623
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    Un conto è lavorare assieme per "cambiare il sistema", un altro è mettere al potere l'ennesimo megalomane...
    Non ha avuto buone esperienza in a passato...

    Spero si sia colto cosa fa Zovaal alla fine: gli restituisce l'anima imprigionata in Frostmourne da Arthas.



    I salvatori della baracca son sempre i giocatori.
    Ultima modifica di GeeGeeOH; 09-07-21 alle 20:24
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  4. #624
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    With the arrival of the 9.1.5 PTR, we wanted to share more information on the variety of new features and updates arriving with the content update. Not all of these features and updates will be available immediately within the PTR, but we are looking forward to hearing your thoughts and feedback as they do.

    Covenant Updates
    Players who reach max Renown for their Covenant will be able to freely switch among any of the four Covenants without cooldown or restriction. Cosmetic rewards, including pets and mounts, that have been earned from that covenant will thereafter be available regardless of your membership in a different one. Covenant switching and the use of cosmetic rewards will also apply to any alternate characters once the Renown threshold is reached on one character.

    Conduit Energy is being removed and Conduits will be freely swappable without any restrictions.

    Completing a Covenant campaign on one character will allow alternate characters the ability to skip that same Covenant’s campaign, earning the Renown and a third Soulbind unlock immediately without needing to replay the full narrative arc.

    Learn more about the design decisions behind these changes in our Shadowlands Development Update.

    New Character Customizations
    A variety of new character customizations are being introduced for Nightborne and Lightforged Draenei along with additional updates to ear size options for void elves, new travel forms for druids, and new Soulshapes for Night Fae.

    Introducing Legion Timewalking
    Delve back into Legion Dungeons with Legion Timewalking and take on the challenges within, including access to Legion Mythic+ dungeons. This event will run for two weeks the first time it runs within the game and then will resume a regular one-week schedule for subsequent bonus events.

    Maw Introduction Skippable
    Players who have completed the introduction in the Maw on one character will be able to speak to Highlord Darion Mograine in the capital cities to skip it on their alternative characters on their account.

    Island Expeditions - Queue Solo or with a Party
    Players who want to take on Island Expeditions are now able to queue for them solo or with a party to enter Normal, Heroic, or Mythic difficulties. There are a bounty of awards just waiting to be plundered.

    Talent and Ability Improvements
    In 9.1.5 we are working on additional updates to a variety of class talents and class abilities including Conduits, Runecarving, and Covenant class ability tuning.

    Allied Race Unlocks
    Allied races such as the Kul’Tiran humans, Mechagnomes, and Dark Iron Dwarves, which had a dungeon requirement to unlock them, will no longer need to complete the associated quest to gain access to these races. Players will be able to skip it instead.

    Additional Travel Points in the Maw
    Players will be able to take advantage of additional fast travel options from Ve’nari’s Refuge to Perdition Hold and Desmotaeron within the Maw by unlocking access to them.

    Remote Anima Turn Ins
    Completing quests from Archivist Roh-Suir will provide access to an Anima Diverter within Korthia where Anima can be directly deposited.

    Transmogrification Linking
    Show off your complete transmog outfit to chat or online by easily sharing a link to it from the Dressing Room. Players will be able to mouse over these items to see how they can be collected, if they’ve already collected the appearance, or if it’s an appearance that is accessible to the character viewing it.

    Alt Leveling Improvements
    A variety of improvements will be introduced in support of a smoother experience leveling alternate characters through Shadowlands, such as an additional rank of Heirloom upgrades, and improvements to Threads of Fate such as the addition of Torghast as an option and Renown gains for completing bonus objectives.

    PvP Gear Power Adjustments
    Lower item-level PvP gear will now scale to a higher item-level in PvP situations than before. This should reduce the power level gap so that new characters can feel that they're able to compete in Battlegrounds and Arenas more readily. This change will not affect high item-level PvP gear.

    Runecarving Recipes
    Drop rates for Runecarving recipes will be increased to 100% drop rate in any dungeon difficulty.

    Battle for Azeroth Legacy Loot Rules
    Legacy loot rules will be enabled for players at level 60 in all Battle for Azeroth raids and dungeons, causing encounters to drop the number of items as they would randomly drop for a 5-player dungeon party or a 20-player raid.

    Keep an eye on the official World of Warcraft site for the complete 9.1.5 content Update notes and more over the span of development.
    9.1.5 Content Update Preview

    - - - Aggiornato - - -

    In the next few days, we will be updating our Public Test Realm with a first look at Patch 9.1.5. Alongside feature updates like new Timewalking experiences (this time we’re revisiting Legion, with a couple of twists…), these “.5” patches, falling in between full content tiers, present an opportunity to focus on balance and revision of core systems based on feedback and data from the season so far. Patch 9.1.5 will include several significant changes to the Shadowlands Covenant systems in particular:

    • Once you’ve reached a high Renown threshold, you will thereafter be able to freely switch among any of the four Covenants without cooldown or restriction, as well as use cosmetic rewards that you have earned from one covenant even if you are currently a member of a different one. Both the Covenant switching and the use of cosmetic rewards will also apply to alts once the Renown threshold is reached on one character.
    • Conduit Energy is being removed - Conduits will be freely swappable without restriction.
    • When playing alternate characters, if you have already completed a given Covenant’s campaign on a different character, you will be able to immediately earn the Renown and third soulbind unlock without needing to replay the full narrative arc.


    While we hope many players will be pleased at the increased accessibility and freedom for experimentation these changes will permit, we know that you might be wondering why we didn’t make adjustments like these sooner. After all, a large portion of the community has been vocal about wanting to see changes along these lines since mid-2020, when Shadowlands was still in Beta.

    When it comes to the limitations on Covenant-switching, millions of players experienced Shadowlands for the first time through the lens of their Covenant of choice, and that would have not been possible had the choice carried less weight from the outset. Nevertheless, after the conclusion of the Chains of Domination campaign, the Covenants are united against the Jailer, and revisiting player feedback in that context has led us to re-evaluate our approach. In terms of the day-to-day player experience, the advantages of a rigid division between Covenants have diminished since Shadowlands launched, while the downsides (feeling disadvantaged in certain types of content, or having to choose between mechanical advantages and aesthetics) have only grown. That balance of factors no longer justifies the original limitations on Covenant-switching, so in 9.1.5 we’re looking to provide a way to circumvent them.

    Conduit Energy, however, is a different story. The system simply has not played out the way we hoped it would. We should have heeded community feedback and taken a different direction a year ago. A majority of players largely ignore the system and are unaffected by it, while the minority who want to engage in multiple content types competitively feel constrained by it. Overall, that adds up to a negative experience. Conduit Energy isn’t really making the game better in any appreciable way, so we’re removing the system entirely.

    As for the Covenant campaign skip for alts and the ability to freely swap Covenants on alts, that change is one outgrowth of many ongoing discussions within the development team, focused on feedback that at times players feel that the WoW content they most enjoy is locked behind experiences that aren’t nearly as appealing to them. Some of that feedback revolves around different playstyles and content types, but a consistent theme is that experiences that were fun the first time through start to lose their luster on repeat playthroughs on alts, especially when required for power progression. So just as the Threads of Fate system exists to allow players to skip the level-up zone narrative on subsequent playthroughs, we want to give max-level players a similar option to avoid having to replay a Covenant campaign they’ve already done.

    As the 9.1.5 PTR progresses, we hope to roll out several other changes aimed at giving you more flexibility in choosing how you prefer to adventure in Azeroth. We’ll have more details to follow as we finalize our plans. Stay tuned for full PTR notes in the near future, and we look forward to discussion and feedback to guide us in our ongoing improvements to World of Warcraft.

    –The World of Warcraft Team
    Shadowlands Developer Update
    Ultima modifica di GeeGeeOH; 27-08-21 alle 19:42
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  5. #625
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    With scheduled weekly maintenance (September 1 in this region), we’ll release Patch 2.5.2 for Burning Crusade Classic. This will immediately include Guild Banks, the Group Browser Tool, and the Arena standings update that makes team ranking viewable and award cutoff information available at special Arena NPCs.

    The following week (September 8 in this region), we’ll end Arena Season 1 with the regional reset. This will begin a one-week offseason, and the adjustments to Season 1 Arena and Honor gear costs will go into effect.

    Burning Crusade Classic Arena Season 2 will begin with the regional reset on September 15 in this region.

    That same week, the Phase 2 content unlock will occur at the same moment in all regions worldwide: Thursday, 16 September at 0:01 CEST. This is the time that the Sha’tari Skyguard and Ogri’la content will become available, and Serpentshrine Cavern and Tempest Keep will open for business.

    Finally, Season 1 awards will go out with the regional reset the following week (September 22 in this region).

    Thank you very much!
    Burning Crusade Classic Patch 2.5.2 Content Timeline

    To the WoW Community,

    Over the past few weeks since we shared an update, the WoW team has been focused on the immediate future—both for our people and workplace, and what’s next for players too. As a part of that, the entire team came together to ask: What are the biggest things we’re hearing are getting in the way of your fun, and what are the most impactful changes we could make to WoW today to fix that?

    Shadowlands Update 9.1.5 will be going on the PTR next week, and a lot of what you’ll find in it is the direct result of your collective feedback. It includes long-asked-for changes to make it easier to swap covenants and conduits, updates to make it so you don’t need to repeat covenant campaigns on alts, new character customization options for some races that were lacking them, and many more changes to help you play the way you want.

    It also has updates to improve the game environment for our community, including additional changes to some content to better reflect our shared values, better visibility into the impact of your in-game reports of harassment, and more serious penalties for people engaged in disruptive behavior.

    We hope you’ll see something from your own 9.1.5 wish list when we post the patch notes next week, and we’ll keep listening, refining, and building on that as we continue PTR testing and development of what’s next.

    For our Burning Crusade Classic players, we’re excited to let you know that the first major content update, Overlords of Outland, will be going live soon. Starting September 15, you’ll be able to take on Prince Kael’thas and Lady Vashj in a pair of iconic raids, engage in a new season of Arena combat, and more. We’re also working on something for WoW Classic players who’ve told us they’d like a chance at a fresh start, and will be sharing more on our plans soon.

    Creating World of Warcraft is truly a collaborative effort between the people on our team, across Blizzard, and all of you—and as we build, iterate on, and talk about what’s next, we hope we can demonstrate our commitment to making Azeroth the best place it can be for everyone.

    — World of Warcraft Development Team
    Development Update: A Message to the WoW Community

    Phase 2 per TBC Classic a metà Settembre.
    WoW Classic "fresh start" in programma.

    - - - Aggiornato - - -

    Ultima modifica di GeeGeeOH; 27-08-21 alle 19:46
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  6. #626
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    World of Warcraft News and Development Updates


    WoW Classic Season of Mastery Coming Soon
    We will launch new WoW Classic realms for Season of Mastery. These realms will invite new and current Classic players to begin fresh at level 1 for a complete reset of WoW Classic’s content, starting again at the very beginning of the World of Warcraft saga.
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  7. #627
    Cchiù pilu pe' tutti! L'avatar di gmork
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    Re: World of Warcraft

    bah, per me l'esperienza del classic è stata rovinata dai miliardi di world buff sparsi qua e là che ci hanno ficcato dentro e dalla sagra della vedita dei boost nei dungeon che era diventato.

  8. #628
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    I world buff non son mica stati una nuova aggiunta, la cosa nuova è il livello di pianificazione per sfruttarli cui i giocatori sono arrivati.
    Il fatto che la gente "sa già" è una qualcosa che non si può cambiare.
    Ultima modifica di GeeGeeOH; 01-11-21 alle 09:39 Motivo: world non worlf
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  9. #629
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    Lista di modifiche scoperte nel PTR per Molten Core in Season of Mastery:
    Lucifron
    Lucifron now has four Flamewaker Protector, instead of two.

    Magmadar
    After about 20-30 seconds after Magmadar is engaged, two Core Hound will spawn right next to the boss. Similar to the Core Hound packs right before Magmadar, these adds will respawn if they aren't all killed at the same time.
    Two Core Hound will continue to spawn about every minute.
    Lava Bomb is cast much more frequently, leaving many more patches of flame on the ground.

    Gehennas
    Gehennas is accompanied by four Flamewaker instead of two.
    Rain of Fire is cast much more frequently.

    Garr
    During the encounter, Magmakin will spawn on top of Garr, charge a random raid member, and then explode.
    Interesting note, the Magmakin NPC has existed in the data this entire time and has a comment from 2006 on its page. Is it possible that the Magmakin was once planned to be in the original Vanilla encounter for Garr and was eventually scrapped?
    By Umara on 2006/11/20 (Patch 1.12.1)
    Subject: "nope"
    This mob doesn't exist.. Don't search any more
    Baron Geddon
    When Baron Geddon casts Living Bomb, it now targets three players instead of one.
    At the end of Living Bomb and Inferno, a fire patch will be left on the ground that deals damage to anyone standing inside of it.

    Shazzrah
    After casting Blink, Shazzrah will leave behind an "Image of Shazzrah" which will continuously cast Arcane Explosion for the remainder of the encounter.

    Golemagg the Incinerator
    Golemagg's Core Rager pets are now permanently buffed by Golemagg's Trust, increasing their physical damage and attack speed.
    Golemagg now casts Earthquake throughout the fight, whereas before it would only be cast below 10% total health remaining.

    Sulfuron Harbinger
    Sulfuron and the four Flamewaker Priest all have a shared health pool.
    Inspire seems to have been buffed, increasing the damage output by a significant margin.
    In addition, any of the Priests or Sulfuron can Inspire one another, meaning they need to all be spread out.

    Majordomo Executus
    Flamewaker Elite now have a Fireball Volley spell.
    Flamewaker Priests become immune to crowd control after two deaths, instead of four. Surprisingly, Majordomo was one of the easier encounters in the latest version of Molten Core.

    Ragnaros
    Ragnaros will force submerge phase when total health remaining reaches 50%.
    After Ragnaros respawns from the submerge phase and for the remainder of the fight, Son of Flame can spawn in random locations from the lava.
    There is a 60-minute timer displaying time remaining before Ragnaros "withdraws" and despawns.
    https://classic.wowhead.com/news/sea...en-core-324695
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  10. #630
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    Season of Mastery Design Intentions, Part 2 of 2
    will be available during Phase 1 of Season of Mastery:
    • Dire Maul will be available at the launch of Season of Mastery.
    • Changes made in patch 1.10 to dungeon rewards will be in place at the launch of Season of Mastery. This includes the availability of Idols, Librams, and Totems, as well as the adjusted drop locations and drop rates of some items such as the Hand of Justice in Blackrock Depths.
    • Changes and additions made to reputation vendors and item drops in patches 1.6 through 1.11 will be in place at the launch of Season of Mastery, with a few exceptions:
    • Items on vendors or that are associated with reputations that are not accessible until a later content phase, such as the Zandalar Tribe.
    • The (world drop) plans for Titanic Leggings and Sageblade will be made available in a later content phase.
    • To facilitate the completion of the Dungeon Set 2 questlines at the launch of Season of Mastery, the Twilight’s Hammer camps in Silithus can be used to summon elemental Templars and Dukes.
    • Please note that the rest of the Cenarion Hold and Silithus activities associated with Anh’Qiraj will remain unavailable until the Anh’Qiraj War Effort event kicks off later.
    • Level 50 Class quests will be available at the launch of Season of Mastery.
    • Warsong Gulch, Arathi Basin, and Alterac Valley will all be available at the launch of Season of Mastery.
    • The World PvP objectives in Eastern Plaguelands will be enabled at the launch of Season of Mastery.
    When Season of Mastery concludes, you’ll have the option to permanently transfer your character to an existing Classic Era realm in your region. This free service will become available for a limited time at the conclusion of the season.
    While we don’t yet know the exact destination realm and specific dates, you’ll have plenty of time to move your character to a safe home before all Season of Mastery realms are permanently closed.
    Ultima modifica di GeeGeeOH; 05-11-21 alle 19:31
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  11. #631
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    The next World of Warcraft: Shadowlands Content Update will be unveiled soon. Catch an exclusive glimpse at the latest chapter in the WoW saga this Thursday, November 11 at 10:00 a.m. PST, right here on worldofwarcraft.com and on YouTube. See you there!
    Shadowlands: Developer Preview Video Coming Soon

    10:00 a.m. PST dovrebbero essere le 19:00 locali.
    Probabilmente patch 9.2 col raid finale dell'espansione.
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  12. #632
    sospeso nell'incredulità L'avatar di Non-A
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    Gamertag: WallessMuffin5 Steam ID: Mariner747

    Re: World of Warcraft

    Chi sarà il boss del raid finale? Per tradizione non può essere il carceriere, nè Anduin.
    Io che ho molta fantasia mi aspetto

    Elune

    Inviato dai nonni che abitavano vicino al circuito

    ...fino ad arrivare là, dove nessun bicchiere è mai giunto prima

  13. #633
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    Patch 9.2 - Sylvanas Cinematic


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  14. #634
    Il Paparazzo L'avatar di Chiwaz
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    Re: World of Warcraft

    Madonna che brutta

  15. #635
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    Ultima modifica di GeeGeeOH; 19-01-22 alle 13:27
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  16. #636
    Thrash 'Till Death... L'avatar di Leorgrium
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    Gamertag: Leorgrium Steam ID: Leorgrium

    Re: World of Warcraft

    Ora speriamo nell'abbonamento wow incluso nel gamepass, anche se la vedo dura.


    Everybody Lies...

  17. #637
    Senior Member L'avatar di GeeGeeOH
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    Re: World of Warcraft

    Di acqua sotto i ponti ne deve passare ancora parecchia...
    Se tutto va bene l'acquisizione vien finalizzata tra un annetto e mezzo.
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  18. #638
    That's what she said L'avatar di Davidian
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    Re: World of Warcraft

    Che sia hated Teams è fuori dubbio

    Inviato dal mio Mi Note 10 Lite utilizzando Tapatalk
    We'll slide down the surface of things

    And as things fell apart, nobody paid much attention

  19. #639
    Pensatore libero L'avatar di Angels
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    Re: World of Warcraft

    Citazione Originariamente Scritto da GeeGeeOH Visualizza Messaggio
    Di acqua sotto i ponti ne deve passare ancora parecchia...
    Se tutto va bene l'acquisizione vien finalizzata tra un annetto e mezzo.
    Si ma il game pass hanno detto che faranno prima del completamento dell'acquisizione
    Restarting

  20. #640
    Thrash 'Till Death... L'avatar di Leorgrium
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    Gamertag: Leorgrium Steam ID: Leorgrium

    Re: World of Warcraft

    Con 26 milioni di utenti pagamenti non so quanto fattibile sia la cosa.
    Certo che se tramuti 26 milioni in gamepass users arrivi a 40-45 milioni, che per MS non è poco
    Però per me è abbastanza improbabile che succeda
    Ultima modifica di Leorgrium; 24-01-22 alle 15:33


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