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  1. #1
    Grande Antico L'avatar di Shog-goth
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    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine

    Frostpunk Update 1.0.1 | Fixes, updates, AlienFX

    Hello there, Citizens!

    We're received a lot of feedback from you since Frostpunk's release. Some of it was about game's features and content updates (more on that at the end of this post) - and some was strictly about technical stuff. Our Tech Support and QA guys worked very hard to investigate, replicate and fix all the major and most common issues.

    Here's the full list of changes and fixes:

    Default display mode detection fix - we know you've experienced some issues with screen resolutions; it should be all fixed now (if it's still happening for you - we have a manual solution that you can use - described below)
    More diagnostics tools - we've added some analytics that will help us track and fix issues in the future
    "Bread and Games" achievement is working properly now
    "The Union" achievement is fixed as well - it was working before - but was triggered by wrong events
    "Iron Man (The Arks)" achievement is fixed - now it's only possible to get it during The Arks scenario
    Memory leaks are fixed - which should improve stability and overall performance (more FPS, less crashes etc.)
    Save game buffor memory increased - which should eliminate any issues that you had with autosaving feature
    Fixed a bunch of crashes related to Heaters, Generator and endlog timelapse

    Added feature: AlienFX.
    Working with Alienware, we've added new feature to our game - which should brighten up Frostpunk's dark atmoshpere a bit. If you're using compatible hardware:

    Your keyboard's backlight colours will change depending on the current temperature in your city. And let's just say: if you see some purple lights - better fire up that Generator overdrive.
    Weather warnings - when the temperature rises or drops - your keyboard will let you know about it, pulsating with coresponding colours.


    Read more about AlienFX here:
    ROCCAT and Alienware have joined forces to bring you the most innovative and game-enhancing lighting system on the market, AlienFX. Two of the most trusted names in gaming with an amazing partnership, one incredible light show, and an ever-expanding portfolio of awesome ROCCAT products that it's compatible with.

    AlienFX makes in-game events for some of the most popular titles that much more thrilling and immersive, bringing gamers closer to the worlds they play in than ever before with lighting effects tied directly to the action.

    More info on the official websites: here[www.roccat.org] and here[eu.alienwarearena.com].



    Screen resolutions issue - manual solution.
    Remember that one pesky issue that we've mentioned in "changes and fixes" section? The one about resolutions? Well, we've fixed it. However, it's not humanly possible to test it on each and every hardware configuration. So if you - for some strange reason - still encounter this problem, do not despair, we have a manual solution for you.

    Long story short:

    we've added a special file to game's folder. It is called "GfxConfig.ini"
    you can open it using Notepad - that's easy!
    then you can change some setting by yourself - like Quality (Low - Very High), VSync, resolution, windowed mode/fullscreen
    for these settings to work - you have to launch the game with -gfxconfig parameter (find instructions on how to do that below)
    when you launch the game - you can change in-game settings as you please
    however, whenever you launch the game again with -gfxconfig parameter - it will reset to settings from the GfxConfig.ini file
    if you remove the -gfxconfig parameter - game will launch with the settings that you've selected in-game

    So we suspect that most of you are going to:

    Set windowed mode with a low resolution (800x600) in GfxConfig.ini
    Launch the game with -gfxconfig parameter
    Change the settings to desired ones
    Quit the game
    Remove the -gfxconfig and launch the game without it from now on

    How do I add -gfxconfig parameter?

    The easy way:
    - Right-click on Frostpunk in your Steam library;
    - Click on “SET LAUNCH OPTIONS”;
    - Write “ -gfxconfig” in the newly appearing window (without the inverted commas but with space before the dash character);
    - Click “OK” and launch the game

    The hard way:
    - Right-click on Frostpunk in your Steam library;
    - Navigate to the “Local files” tab and click on “Browse Local Files…”;
    - New explorer window with the game files will open, please find “Frostpunk.exe” in the folder;
    - Create a shortcut to the application in the very same folder;
    - Right-click on the newly-created shortcut, select “Properties”;
    - In the “Target” line, add “ -gfxconfig” at the very end of the path (without the inverted commas but with the space before the dash character);
    - Apply the changes;
    - Launch the game using the newly-created and edited shortcut

    ---

    What about some content updates?
    We've received A LOT of good ideas from you. We've confronted them with our own vision - and thanks to that: development road map is almost ready. We are probably going to post it next week - so stay tuned to learn everything about DLCs, future patches and Frostpunk-related plans!

    The City Must Survive!
    Endure. In enduring, grow strong.

  2. #2
    Grande Antico L'avatar di Shog-goth
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    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine




    - - - ROAD MAP DETAILS - - -

    As you can see - there is plenty to wait for! We're going to tell you more about each step of the way when we get there - but for now, let us share some basic ideas about each waypoint.

    1. Survivor - NEW MODE!
    Survivor update is bringing a brand new challange for those of you who have mastered the surviving techniques - even on the hardest difficulty setting. This mode will unlock some new, special modifiers that should make you sweat - even though it's -120℃ out there! It's our first big update and we plan to roll it out in June!

    2. People & Automatons - Basic Customization Options.
    You asked us if we can give you some naming options for your citizens and automatons - and that's exactly what we are doing. Oh, and we hope we can bring even more customization options in the future - but you gotta start somewhere, right?

    3. The Builders - NEW SCENARIO!
    This is the most substantial update for 2018. A brand new scenario, with its own story and challenge. We won't spoil anything at all at the moment - but let's just say you should stay excited.

    4. Endurance - NEW GAME MODE!
    One of the major requests from you was to implement some kind of endless or sandbox mode. Endurance Game Mode is our response to your needs. But as you can expect from us - it's gonna be our distinctive take on this feature.


    5. Winter Snapshots - Update.
    Let's admit it - Frostpunk looks good. And we want you to be able to capture its beauty with more precise tools. That's why we plan to introduce a special photo/screenshot tool so you can snap some icy, intense pics of New London. We've also prepared a special surprise for this update - but we're not spoiling that, either.

    6. Further expeditions in 2019...
    Of course - that's not the end of the journey. That's just how much stuff we were able to pack into year 2018. But we have more ideas (and we bet you have some, too) to implement in upcoming year 2019...

    This should go without saying - but between the bigger updates - we also plan to roll out some smaller ones - containing bug fixes, stability tweaks etc.
    Endure. In enduring, grow strong.

  3. #3
    Grande Antico L'avatar di Shog-goth
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    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine



    - - - FULL CHANGE LOG - - -

    New features:

    Added Survivor Mode!
    Added new achievements for Survivor Mode
    Added Ansel SDK integration (more about it below)
    Added quick save/load - default F5 and F9

    Smaller changes and balancing:

    Constructed streets now more easily connect to already existing street net
    Rebalanced amount of starting resources and resources on frostland for Refugees and The Arks scenarios in easy and hard difficulty setting.
    Hunters will now have to rest for a few hours after coming back from the hunt. It will no longer be possible to send them to other work immediately.
    Added blocking other panels by in-game menu
    Changed extraction rate value for all pickable resources - replaced potential value with all employees by actual value based on efficiency
    It is now possible to bind keyboard shortcuts to “Fast speed” and “Very fast speed” commands
    Increased precision of the gathered Steam Cores amount to 2 digits after comma
    Added emergency shift trackers to pickable resources

    Fixes:

    Fixed conditions for Saviour and Iron Saviour achievements
    Fixed certain endlog variations that didn’t display properly when Cannibalism law was passed
    Fixed overlapping trackers on frostland (sites, expeditions, transports, survivors)
    Fixed missing recurring consequences of Emergency Shifts. Watch out when you exert your workforce!
    Fixed showing tutorials after loading save
    Fixed a bug causing snow caps to accumulate on buildings that were just built inside heat zone
    Fixed scrollbars in all expedition building selection panels
    Fixed some translations
    Fixed many UI show/hide animations
    Fixed closing notifications on pause
    Enabled notifications visibility on Frostland
    Fixed queuing unlocked resources on resource bar
    Fixed texts serializations - all texts will be in current language, even after changing language in main menu and loading save
    Fixed calculating average discontent for expeditions
    Fixed states (selected, pressed) for many buttons in selection panel
    Fixed current research description text on workshop selection panel
    Fixed displaying prohibited citizen groups on population panel
    Fixed disabled people outside care house count
    Fixed two crashes that occurred in rare circumstances
    Fixed a bug causing upgraded buildings to overlap adjacent streets
    Endure. In enduring, grow strong.

  4. #4
    Grande Antico L'avatar di Shog-goth
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    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine

    Endure. In enduring, grow strong.

  5. #5
    Grande Antico L'avatar di Shog-goth
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    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine



    Endure. In enduring, grow strong.

  6. #6
    Senior Member L'avatar di albero
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    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine

    Appena comprato, molto carino per ora. Non sapevo che era stato creato dagli stessi di This War of mine, però giocandolo lo sospettavo.
    Una bella sfida e un tipo di gioco nuovo per me.
    Lo consiglio sicuramente!

  7. #7
    Grande Antico L'avatar di Shog-goth
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    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine

    Endure. In enduring, grow strong.

  8. #8
    Alpaca L'avatar di MrWashington
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    PSN ID: hante1989 Steam ID: MrWashington

    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine

    interessante.

    Battletag: MrWashington#21181

  9. #9
    Grande Antico L'avatar di Shog-goth
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    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine

    Endure. In enduring, grow strong.

  10. #10
    Senior Member L'avatar di michele131cl
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    Steam ID: michelelap

    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine


  11. #11
    Senior Member L'avatar di michele131cl
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    Steam ID: michelelap

    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine


  12. #12
    Senior Member L'avatar di michele131cl
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    Steam ID: michelelap

    Re: [Strategia/Survival] Frostpunk - dai creatori di This War of Mine


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