La biblioteca (segnalazioni di libri, articoli interessanti, ecc.) La biblioteca (segnalazioni di libri, articoli interessanti, ecc.) - Pagina 26

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Discussione: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

  1. #501

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)


  2. #502
    o feio
    Data Registrazione
    Jan 2016
    Località
    Manerba del Garda, Brescia
    Messaggi
    5.021

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Citazione Originariamente Scritto da Major Sludgebucket (ABS) Visualizza Messaggio
    Lettura bellissima, interessante e pure ben scritta.
    EOF

  3. #503

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    How to clean a Commodore 64 keyboard http://aboredprogrammer.com/how-to-c...re-64-keyboard

  4. #504

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    "Cos'hai fatto per essere qui?"
    "Ho rubato, stuprato e ucciso".
    "E tu?"
    "Ho organizzato un colpo alla zecca di Stato, sequestrando decine di persone e diventando un caso mediatico".
    "Accipicchia, e tu?"
    "Ecco... Ehm..."


  5. #505

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Dagli smartphone alle app innovative: così Commodore si prepara a un futuro da protagonista
    Da Flow allʼintrigante Flag, ma anche videogiochi e nuovi smartphone: Massimo Canigiani di Commodore Business Machines ci parla del futuro dellʼazienda italiana
    https://www.tgcom24.mediaset.it/mast...-202002a.shtml

  6. #506

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    ‎Bruno Ferreira:
    I finally found this old game! It's a public domain game called Dracula in London. I first found it included in the zip of Wolf3d and never saw it again, unable to remember anything more than it being called Dracula (and referencing Bram Stoker in the title screen, which made all searches turn up that first person Bram Stoker's Dracula) and that the exploration/combat was a little Roguey, in fact, the rooms are more ASCII art than rogue, and it is awesome! Now that I found it, I'll try actually reading the lots of info in the beginning instead of jumping into action searching for the elusive count!





  7. #507

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Amiga, da informatica a religione

    https://www.dropbox.com/s/qcy3iphi4q...-religione.pdf

  8. #508

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Pubblicità francese di un sito di incontri.


  9. #509

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Arcade Story:
    Grazie alle competenze di Domenico e alle abilità grafiche di sua figlia Chiara abbiamo potuto creare questa scheda IREM con i giochi più belli prodotti da R-Type in poi. Praticamente un multigioco ma tutto originale, nulla di emulato. La porteremo a Bologna e grazie alla gentile concessione degli Amici di ArcadeItalia la proveremo tutti in un cabinato.




  10. #510

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Chris Cats.


  11. #511

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Atari has put its name on a lot of products beyond video game systems over the years, but its next licensing deal could, literally, be its biggest.

    The company that arguably started the home video game industry has signed a partnership that will result in eight or more Atari-themed hotels around the U.S., the first of which breaks ground in Phoenix, Ariz. later this year, CEO Fred Chesnais tells Fortune.
    Ready guest one: Atari-themed hotel deal punctuates the gaming pioneer’s turnaround https://fortune.com/2020/01/26/atari...cs-new-console

  12. #512

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Collectors Are Spending Thousands on Video Games They Will Never Play
    Interest in factory-sealed video games has soared in the past year, and collectors have been able to quickly flip the most coveted titles, making a substantial profit.

    https://www.nytimes.com/2020/01/27/b...-heritage.html

  13. #513

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Controversial covers, such as issue 41's blood-soaked Barbarian and issue 31's depiction of a swimsuited Hannah Smith wrestling with an alien, often saw sales spikes, despite the protestations of WH Smith, John Menzies and indignant mothers.
    "The financial implications of sourcing games for the tapes, plus the huge cost of manufacturing and then sticking the damn things on something like 300,000 covers of Crash and Zzap!, had an effect on the extent of the magazines. We simply had to cut paginations to save on print cost. I hated what the covertapes did to Crash, and Oliver of course hated the ruination of his designs for covers which already had to cope with swathes of cover lines." It's a point I totally empathise with. As a reader, it was upsetting to see the glorious artwork of Crash reduced to a mere cassette-supporting role, much like the rest of the magazine, despite the allure of the bundled games.
    https://www.eurogamer.net/articles/2...crash-magazine

  14. #514

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Melvin L. Prueitt : un pioniere della Computer Grafica https://www.settorezero.com/wordpres...puter-grafica/

    (Ricordate la sigla di Quark?).
    Ultima modifica di Major Sludgebucket (ABS); 30-01-20 alle 13:08

  15. #515

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    The Unlikely Story of the First Video Game

    The 1947 patent for a "cathode-ray tube amusement device" and the forgotten precursor to a revolution.

    https://www.popularmechanics.com/cul...st-video-game/


    While Goldsmith's game idea was certainly ahead of its time, Alex Magoun, a historian at the Institute of Electrical and Electronics Engineers, notes that the device was not what we would consider much of a video game today. "There's no computer, no microprocessor generating random airplane paths.They are just sticking targets on the picture tube and then using a couple of electromechanical controls to try to guide an electron beam. In that respect, it is not a fully developed technology by any means."

    Magoun speculates that Goldsmith's invention was only a demo and no actual prototype was made. We don't know this for sure

    "It never registered that this would have been the first video game," Brantley says. "He said if you turn these knobs and dials, you could make a little beam move across the image orthicon... and then by turning these other dials and knobs, you can change the electric field and magnetic field... and if you had the skills enough, you could hit the various little targets. If you think about the fact that you're controlling it like a joystick, in a way it was a pretty advanced game. "

  16. #516

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)


  17. #517

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)



    https://www.masswerk.at/nowgobang/2019/michigan-pool

    Each time the cue hits a ball on Misdac’s cathode ray pool table screen, Brown explained, it must make 25,000 calculations a second to determine the direction and speed every ball will travel in relation with 15 others and the cue ball.

    It also determines the bounce of each ball from the pool table’s electronic cushion, and then moves the balls so fast on the screen that they seem to be in continuous motion instead of being shoved into 40 different positions a second for each 1 inch of travel.


    https://www.usgamer.net/articles/the...nd-video-games

    While the prior games on this list all fall a little short of properly fulfilling the true dictionary definition of "video game", MIDSAC Pool was most certainly, "A game played by electronically manipulating images produced by a computer program on a television screen or other display screen."

    In other words, the very first video game was a Pool simulation.

  18. #518

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)



    The Secam 2600 was a thing of maligned beauty https://mechafatnick.co.uk/2017/09/2...ligned-beauty/

  19. #519

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    C’était il y a 30 ans ! le 31 janvier 1990, SNK présente la console Neo Geo et le système d'arcade MVS au Tokyuo Inn Esaka d’Osaka devant la presse et 1500 professionnels de l'arcade japonais pour la première fois…
    https://www.facebook.com/neogeocdwor...94491557281832






  20. #520
    o feio
    Data Registrazione
    Jan 2016
    Località
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    5.021

    Re: La biblioteca (segnalazioni di libri, articoli interessanti, ecc.)

    Citazione Originariamente Scritto da Major Sludgebucket (ABS) Visualizza Messaggio
    The Secam 2600 was a thing of maligned beauty https://mechafatnick.co.uk/2017/09/2...ligned-beauty/
    Non la sapevo 'sta cosa, spettacolo

    Bello stile tra l'altro

    (PS:

    the Spectrum allowed programmers to supplement its brightest colours with 8 slightly more circumspect “dark” versions.
    Se, vabbe' )

    (PPS: nota di curiosità, per qualche stramba ragione quegli screenshot di Pitfall sono presi da una rom ricavata da una versione brasiliana! (forse pirata, ma non sono sicuro))
    Ultima modifica di Opossum; 01-02-20 alle 13:14
    EOF

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