Ormai le AI sono così avanzate che possono aprire topic sui videogiochi per noi
"Fear the Darkness"
"Feet to the Fire"
"Feng Shui",
"Fifth Empire",
"Fireborn",
"First Martyr",
"First Spear",
"Five Dragons",
"Flame of Arqa",
"Flame of Freedom",
"Flashpoint",
"Flying Buffalo: Dangerous Divisions",
"For the People",
"Fox Tales",
"Foxhole",
"Foxhole 2",
"Fragile Dominion",
"Frankenstein Academy",
"Full Thrust"
"Hold the Line"
"Hope Lake",
"Hornet's Nest",
"Hotel Mogul"
"Flame of Arqa" is a bottom-feeding game made by the company Visionary Software, and is among the worst games I've ever played. The story is that your planet has been evil entranced by an alien race known as the "Flame Child" who are lead by a being known as the "Emperor", who wishes to conquer the galaxy. The only way to stop him is to find the hidden Emperor Remnant, and eliminate them all. So you, a young man with psychic powers, are sent out to explore the galaxy in search of these Remnant camps. You'll inevitably bump into some rebel groups fighting The Emperor as well as some mercenaries and pirates.
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"First Martyr" is a first-person shooter by Interplay Entertainment. The game received generally negative reviews, with critics criticizing the lack of variety in levels and them being very dark and dismal. The story is about a government-run organization called the "First Relief" that sends a squad of soldiers into a radiation-contaminated, near-future city to rescue civilians. The squad gets overcome by the conditions and a giant StayPuft Marshmallow Man, and only one of them survives.
You are then put on the First Relief squad, and sent in to rescue the remaining survivor.
Re: Ormai le AI sono così avanzate che possono aprire topic sui videogiochi per noi
As a reward for bearing with the first "Foxhole", the working class has provided you with a free copy of "Das Kapital". Unlike many other games, it is not a shoot em up but rather an adventure game. However, it uses the same basic game engine. When the game begins, you are in your cell. A voice speaks to you: "Your name is Matti, and you are a prisoner in Foxhole 2." You begin to realize that you are a prisoner, and that the entire game is part of a system designed to break you will all.
The first time you see a guard, he is coming to get you. You are taken from your cell and marched down the hallways, into a room, where you are put in a chair. Another prisoner, one working in the system, asks you some simple questions: "What are you in here for?" Your character responds with his crime. Then comes the hard part: "What do you think of the system?" Your character now has to give a short, yes or no answer.
These two questions sum up the entire game.