1) Ghouls known as the “Scorched” are “raiders”
2) Way more creatures and insects than previous fallout games. More radiation so crazier mutant creatures
3) Map has multiple biomes inspired by real life locations
4) Crafting is very important and and resources can be acquired from ore, plants, and creatures/ghouls, etc
5) New feature called “mutation”. More rads can give you positive and negative traits, can be cured
6)Items degrade (can be repaired) and food can rot.
7) Game has “perk cards” which give players certain perks and can be switched out.perk cards can be chosen as a player levels up. A player will be limited to a certain amount of perk cards (amount not confirmed yet). Perk cards can be shared among your party so players can get access to perks they haven't unlocked yet
8) Crafting items require recipes which can be found in world or traded from other players
9) Might have the ability to open a vendor shop for trading with other players. Not confirmed yet
10) 24 players per server (might be 32?). Players can be seen on the map
11) Team (co-op) limit is 4 players
12) There will be a team deathmatch mode? No details yet
13) “End game” right now is getting nuclear codes which radiates an area. This radiated area will have end game loot which includes legendary items but will also have strong monsters/enemies.. These legendary items have tiers
14) There will be microtransactions for in-game cosmetics only. Can also be obtained through gameplay. This will be used to support free dlc/content updates and for the dedicated servers