non ci crede neanche lui
https://twitter.com/AllGamesDelta/st...02954801565696
non ci crede neanche lui
https://twitter.com/AllGamesDelta/st...02954801565696
La cosa più scandalosa è che Ueda conosca di nome questo losco figuro.
ooooooddiomio....
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Fellow wanderer...
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intervista di gamespot ad Ueda e due nuovi trailer:
http://www.gamespot.com/articles/sha.../1100-6445261/
The game has been in development for approximately 8 years, and in that time, tastes change, expectations changed. I mean, gaming has moved a lot in those 8 years. I was curious if the project has needed to shift or pivot in order to match changing expectations or if it remains completely true to its original intent all along.
I'll give you the short answer: it's the latter. We carried out what we set out to do, and it's the original vision that we now see in this completed game. Sure, over the course of years, a lot of things have changed. But we knew from the very beginning that we wanted to create something that was timeless, something that was going to last a very long time--that was going to hold up for "X" amount of years. I think Sony as a whole understood that from the very beginning. It really did matter for the Last Guardian that we've remained true to the original vision and carried that out.
That seems like such an ambitious goal--to set out to make something that's timeless. How do you even begin to approach something like that? I mean, what makes a game timeless?
No one has confirmed that this is the right thing to do. I can't even tell you that this is the answer, or this is the formula, and if you follow my formula, you'll make a timeless video game. There's no confirmation or affirmation from anyone. It's just my instinct and my gut that's telling me that this is what I hope will become a timeless video game. I ask myself, "What we're making right now, 5 years from today, will that hold up? Will I be happy or satisfied with it looking back?" I guess that's my way to measure whether it could potentially be a timeless creation.
I remind myself to check in with my future self. Is it going to hold up well? Is it going to age well? It's not just the visual side that I look at, but also the theme that's in the game, and the level design that's in the game. Now, I don't know if this will work. Like I said, no one is telling me it's going to. But I feel like that is the factor that helps me make my decisions as to whether it's going to last a long time, and not just become something that is consumed, and digested, before moving on to the next thing.
From a personal angle, why is the goal to create something that is timeless?
The answer is quite simple: because that's what I love. It's not just with games. It's with film. It's with art. Anyone can get excited one day over something and then the next day forget about it. That's everyday life. But I like things that leave a long-lasting impression on me. It becomes a part of me. It stays with me. I can maybe grow with it. That's the type of stuff that I like. It's important that I am doing that for my own creations as well.
Ultima modifica di Bishop76; 10-11-16 alle 17:15
Credevo uscisse più tardi... quindi tra FFXV e questo passeranno solo 10gg?
mi sa che FFXV farà una brutta fine a casa mia.
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Lo dicevo io che ogni volta che vedo un aggiornamento in questo topic mi vengono i brividi
Io penso che i due giochi me li porterò avanti in parallelo...anche per godermi di più la storia di TLG che, speriamo tutti,sarà avvincente e coinvolgente
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Si dovranno vedere come minimo 120 ore di video di Sabaku per capirla fino in fondo.
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Potrei comprarmi la PS4 solo per questo e rivenderla subito dopo...
Trailer di lancio:
sulla play3 ho le boh remasterd di ico e shadow of the colossus che non ho mai giocato anzi, un pò ico si li ho visticchiati da un mio amico però cmq questo è uno dei motivi per cui ancora non ho venduto la play3..un giorno magari li giocherò..o magari li rifaranno su ps4..forse..
comunque sono curioso di questo nuovo capitolo, anche se non sono un amante di un gameplay fatto tutto di simil enigmi/platform..
si dice che il gioco pesi 15 gb e molti hanno timore che ci sia una grossa fregatura dietro ad un peso così esiguo
non ci giocherò per il terrore che alla fine mi muore il bestione
Lo prenderò usato, tanto qualcuno che fraintenderà il gioco ci sarà di sicuro
Playstation 4Pro, Nintendo Switch, Playstation 3, Playstation Vita, Playstation TV, Playstation Portable, Sega Dreamcast, Sega Saturn, Sony PSX, Sega Mega Drive, Mini SNES - PC: CPU Intel i5 2500K ,MoBo Asus , 4x2GB Corsair Vengeance DDR3 1600 Mhz , GeForce GTX 570 1280MB DDR5, SSD OCZ 60 GB, HD Maxtor SATA 320 GB 7200 rpm, Sound Blaster Extreme Gamer Fatal1ty 64 MB, sistema audio Creative 5.1 -