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Discussione: Bloodlines 2

  1. #61
    pm qui L'avatar di Absint
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    Re: Bloodlines 2

    Fichissimooo

  2. #62
    Utente di Cinisello L'avatar di Glasco
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    Re: Bloodlines 2

    sì ma signora mia, lei non mi è attenta, già l'avevi chiesto e ti avevo risposto

    quel video è preso da un documentario di un'oretta che vale la pena guardare, anche solo per ronnie drew, il barbuto della gif e perchè in mezzo ci son le canzoni dei dubliners

    https://www.youtube.com/watch?v=34bqPyteAMQ

    è un po' il giorgio gaber di dublino

  3. #63
    Bannato
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    Re: Bloodlines 2

    Citazione Originariamente Scritto da Glasco Visualizza Messaggio
    sì ma signora mia, lei non mi è attenta, già l'avevi chiesto e ti avevo risposto
    Welcome to Absint's

  4. #64
    pm qui L'avatar di Absint
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    Re: Bloodlines 2

    Da dov era presa quella cosa della birra?! : D

  5. #65
    Diversity Officer, He/She L'avatar di Fruttolo
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    Re: Bloodlines 2

    Faranno come ck.

    Evento, succede qualcosa, magari fai una scelta o linea di dialogo specifica.

    Gioco bloccato, per proseguire devi comprare quel dlc

  6. #66
    Senior Member L'avatar di Algarde
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    Re: Bloodlines 2

    Citazione Originariamente Scritto da Fruttolo Visualizza Messaggio
    Faranno come ck.

    Evento, succede qualcosa, magari fai una scelta o linea di dialogo specifica.

    Gioco bloccato, per proseguire devi comprare quel dlc
    Profit

  7. #67
    pm qui L'avatar di Absint
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    Re: Bloodlines 2

    Citazione Originariamente Scritto da Fruttolo Visualizza Messaggio
    Faranno come ck.

    Evento, succede qualcosa, magari fai una scelta o linea di dialogo specifica.

    Gioco bloccato, per proseguire devi comprare quel dlc
    come Calvin Klein?

  8. #68
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    Re: Bloodlines 2

    La gente nei commenti della news di tgm che si lamenta del fatto che non ci sia il ciclo giorno e notte

    La gente

    Però del primo a me ha sempre infastidito il fatto che si svolgesse tutto in una notte. Cioè giocavi boh, dalle 20 alle 30 ore credo, ed era una sola notte.
    Cambiavi pure casa

    vabbè

  9. #69
    Senior Member L'avatar di Dadocoso
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    Re: Bloodlines 2

    cvd. Attualmente é in 8a posizione tra i top seller di steam a un anno dall'uscita. Se non sbaglio non si é visto un cazzo di nulla. Tra una settimana a svilupparlo ci lasciano un paio di stagisti e i capoccia son giá in spiaggia con due-tre donzelle a testa.

    Io credo, e ovviamente spero di sbagliarmi con tutto il cuore, che se non sará merda fumante é solo perché non uscirá nemmeno

    Citazione Originariamente Scritto da Baddo Visualizza Messaggio
    La gente nei commenti della news di tgm che si lamenta del fatto che non ci sia il ciclo giorno e notte

    La gente

    Però del primo a me ha sempre infastidito il fatto che si svolgesse tutto in una notte. Cioè giocavi boh, dalle 20 alle 30 ore credo, ed era una sola notte.
    Cambiavi pure casa

    vabbè
    laggente é infastidita come te

  10. #70
    Senior Member L'avatar di Reeko
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    Re: Bloodlines 2

    Citazione Originariamente Scritto da Glasco Visualizza Messaggio
    in questo mometo cell'ho sul fisso (con reshade e unoficial patch 10 qualcosa), sul surface con la camarilla mod che aggiunge qualcosa in termini di background e quest per tipologia di personaggio e su un altro portatile, così, per sfizio
    ce la fai ad uploadarlo da qualche parte che non ho voglia di fare sbatti per installare la unofficial megapatch?

  11. #71
    Utente di Cinisello L'avatar di Glasco
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    Re: Bloodlines 2

    Citazione Originariamente Scritto da Reeko Visualizza Messaggio
    ce la fai ad uploadarlo da qualche parte che non ho voglia di fare sbatti per installare la unofficial megapatch?
    buona fortuna, ricrodamelo stasera dopo cena

    comunque è zero sbatta

  12. #72
    Senior Member L'avatar di Reeko
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    Re: Bloodlines 2

    Citazione Originariamente Scritto da Glasco Visualizza Messaggio
    buona fortuna, ricrodamelo stasera dopo cena
    ti scrivo su uozap?

  13. #73
    Utente di Cinisello L'avatar di Glasco
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    Re: Bloodlines 2

    su steam

  14. #74
    Senior Member L'avatar di Reeko
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    Re: Bloodlines 2


    che versione della unofficial patch hai su?

  15. #75
    Utente di Cinisello L'avatar di Glasco
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    Re: Bloodlines 2

    qui sul portatile la 9.5



    Version Changelog:
    ------------------

    v9.5 24.04.2016
    ----
    +Recreated Smoke Shop in SM and integrated it into the libray quest.
    +Created Coffee Shop in SM and integrated it into the libray quest.
    +Restored nine random sounds to Giovanni Mansion and Malkavian Maze.
    +Added two new Malkavian Maze areas and riddle, thanks to Psycho-A.
    +Improved cook model, oilrig reflection and SDK, thanks to Psycho-A.
    +Fixed Patty-turnstile-issue and many map details, thanks Psycho-A.
    +Restored four muffled sounds to downtown and two to Hollywood hubs.
    +Fixed SPAS secondary fire spread and made Chastity biteable again.
    +Added skulls to ritual chamber and fixed Red Spot storage door bug.
    +Fixed delayed identification of occult powerups and infobar icons.
    +Added new notes to museum outside and to the two Santa Monica hubs.
    +Made Edward's theme play only after the Ocean House has been left.
    +Restored two newspaper headers and fixed whispers, thanks Psycho-A.
    +Fixed library guard sound group and added post-installation-infos.
    +Made male blood doll bi and fixed some other minor dialogue issues.
    +Corrected compiler errors on some of the build maps, thanks duchU.
    +Fixed library LaSombra becoming invincible after flamethrower fire.
    +Restored wolf warform model and fixed critical pier Rosa dead bug.
    +Recompiled beachhouse to fix dead dog hurting bug, thanks Psycho-A.
    Recompiled burning mansion to fix exit room bugs, thanks Psycho-A.
    Removed basic maze note, plus emails and ignitions on Fu explosion.
    Disabled bad downtown hospital sounds and illogical debris vanish.
    Added infos about Auspex auras, Numina and more to the walkthrough.
    Removed other clans whispers in tutorial, warrens and Ocean House.
    Changed name of combination hunter shield Numina to "Faith Shield".
    Restored Sin Bin machine breaking and adjusted Giovanni door lock.
    Corrected netcafe sound schemes switch and fixed many streetlights.
    Fixed SM schrecknet door lock and disabled a Venture Tower button.
    Improved Isaac and prince dialogue issues, thanks to FrederickVael.
    Fixed Ming temple clipping columns and improved notes readability.
    Made tutorial popups center in widescreen as well, thanks Psycho-A.

    v9.4 06.10.2015
    ----
    +Restored museum entrance and downtown area, thanks to EntenSchreck.
    +Opened pier after murder is gone, thanks atrblizzard and Psycho-A.
    +Fixed aura for crying woman in SM and improved library quest again.
    +Made LaCroix give you the museum keys and Blood Theft always work.
    +Added random thunder sounds to waterfront and removed tutorial key.
    +Created plus default cfg and corrected basic one, thanks Psycho-A.
    +Fixed warrens snatching sound and turned Ocean House sprinkler off.
    +Cleaned SM apartment and fixed Vandal gesture, thanks to Psycho-A.
    +Added twelve original musical compositions, thanks to Rik Schaffer.
    +Restored lockpick sound, warehouse music and Last Round barkeeper.
    +Added guard outside Empire hotel and made new maps fit screenshots.
    +Improved details for all new maps and the SDK, thanks to Psycho-A.
    +Corrected occult item heal rate and descriptions in plus and basic.
    +Restored Blood Hunt newspaper and fixed bus stops and poles there.
    +Moved finding out about the Gargoyle XPs to avoid preferring sides.
    +Added subtitles for Malkavian whispers and radio, thanks Psycho-A.
    +Fixed some Presence dialogue options and Vandal's background music.
    +Restored flamethrower lethality and fixed some interface graphics.
    Corrected Milligan not leaving his apartment in case you were loud.
    Removed Tourette gun from model and made her give it in basic too.
    Fixed many particle, material and subtitle errors, thanks Psycho-A.
    Added script to run Bloodlines and mods under Wine, thanks to SCO.
    Corrected Johansen's Empire hotel name and weapons and keys sounds.
    Updated SweetFX and more presets, thanks Psycho-A and Citizenkane.
    Corrected pier streetlights on three maps and removed police tapes.
    Fixed some Johansen, Lily, Dema, Boris and Copper dialogue issues.
    Improved game mod loader to fix disappearing shadows, thanks Behar.
    Corrected Malkavian ghouls sounds and restored basic wallet scale.

    v9.3 26.04.2015
    ----
    +Recreated Malkavian Maze and Warrens Shortcut, thanks EntenSchreck.
    +All four new levels optimized, thanks to atrblizzard and Psycho-A.
    +Improved library quest emails and restored big moon to Ocean House.
    +Made tutorial guard and Luckee Star easter egg vanish after scene.
    +Fixed blood pack appearing in SM haven and Skelter blocking stairs.
    +Improved library and atrium maps and removed Giovanni well spirit.
    +Made it possible to do the cemetery quest after getting Romero fun.
    +Included eye replacer mod, but made it deselectable, thanks Nivea.
    +Added installer option to deselect casting and changed disciplines.
    +Corrected beachhouse dog vanishing and dealing damage after death.
    +Made auto-move and walk/run toggles be definable, thanks to Malkav.
    +Fixed Johansen always following you and Romero's whore trying too.
    +Made it possible to freely select one of Beckett's new disciplines.
    +Corrected cabbie sewer animation and Venture Tower elevator issue.
    Repaired Confession cross and restored dance spot, thanks Psycho-A.
    Fixed Plaquebearer quest bug and added all concept arts to Extras.
    Made abandoned warehouse bum leave later if you didn't talk to him.
    Removed character sheet music overlaying others, thanks Zer0morph.
    Fixed three mirrored keycard backsides and centered the area icons.
    Improved Grout's wife tube and electronic voices, thanks Psycho-A.
    Fixed hostess, Boris, Phil, Johansen, Gimble and LaCroix dialogues.
    Made Empire hotel TV unreactive and prevented invincible Cathayan.
    Added museum light, Chinatown newsboxes and fixed minor map issues.
    Moved Knox/Bertram XP to Knox dialogue and added pics reflections.
    Fixed walk-through columns at Venture Tower and warrens reflection.
    Made Igor react to killed allies and heart monitor to dead victim.
    Stopped several dialogue NPCs staying tranced after being fed upon.
    Restored two cool unused lines for Knox and fixed Venus money bug.
    Improved wet reflections and other texture issues, thanks Psycho-A.
    Showed Carson's finger and fixed Flynn's eye clip, thanks DDLullu.
    Added mod -game loader and improved SDK, thanks Behar and Psycho-A.
    Improved Blender scripts and added sheet injector, thanks DDlullu.
    Fixed player in Carson cutscene and unlocked door, thanks Psycho-A.

    v9.2 30.10.2014
    ----
    +Fixed issue with cleaned appartment and removed some cable shaking.
    +Added more Trip and turnstile lines and unknown Occult item infos.
    +Corrected Obfuscator aura and one missing halo for tutorial wolves.
    +Restored missing Ocean House newspaper and made photos look sepia.
    +Added quest state for warehouse bonus and fixed minor text details.
    +Restored generators to Leopold Society and improved warehouse one.
    +Added toiletries to Skyeline haven and fixed SM victim standing up.
    +Changed library boss teleport behaviour and fixed his cover nodes.
    +Moved Braid Talisman into the Hallowbrook atrium and removed blade.
    +Restored Copper Masquerade violation and added a line about Nines.
    +Added Combat to feat names, restored Soak and called Social Public.
    Repaired dialogues of Knox, Heather, Therese, Vandal and Dane cop.
    Fixed some dirt floating inside of holes and more minor map issues.
    Made only Chunk use the Gallery Noir entrance to hide during rain.
    Repaired popping Ocean House sounds and getting stuck with witness.
    Fixed Jack not replying due to Python vamputil.py, thanks Hasimir.
    Doubled distance in which detail models fade away, thanks to QUAKE.
    Fixed Skyeline elevator issue and VPK packing, thanks vladdmaster.
    Added updated fileutil.py into Python 2.7.2 folder, thanks Hasimir.
    Hid Ocean House and Grout's mansion blocks and a downtown texture.
    Moved patch info to gameplay menu and fixed madness sounds effects.

    v9.1 04.08.2014
    ----
    +Improved Gimble to Vandal dialogue and options to get Trip's quest.
    +Fixed volume of Blood Hunt music and active discpline's durations.
    +Corrected library decal problems and stuff in bloodless apartments.
    +Made Hallowbrook atrium skipable but moved Ra blade there as goal.
    +Added line of Venus to get rid of the turnstile in Club Confession.
    +Fixed beachhouse dog clipping and tutorial guard attacking player.
    +Updated Free View Weapons to plus version and fixed some histories.
    +Halved damage of Giovanni ghosts and increased Obfuscator trigger.
    +Fixed missing blood pack after Blood Hunt and Barabas breaking out.
    +Added sound to blood guardian summoning and removed a blood trail.
    +Changed Sheriff's sword from Brawl to Melee and improved Lily line.
    +Delayed quick Nosferatu leaving and improved Pisha leaving issues.
    +Corrected library and Asylum elevator problems, thanks vladdmaster.
    +Moved unused Asian music to Kamikaze Zen and restored Lotus music.
    +Added occult item Research text and fixed issue with Heather quest.
    +Forced Skelter dialogue a second time and moved saves to old/save.
    +Added library note inspection and restored tree to Leopold Society.
    +Fixed Nosferatu issue for male blooddoll and warrens spiderchicks.
    Removed Beckett warehouse stealth message and sleepers standing up.
    Fixed tutorial invisible-popups-teleporting and minor text issues.
    Repaired possible Ming after Hallowbrook bug and warrens doorblock.
    Fixed Christopher, Damsel, Gary, Johansen and McFly dialogue bugs.
    Corrected syntax errors using VTMBedit and fatguys not using claws.
    Fixed sewer sound transitions on SM, Hollywood and Chinatown hubs.
    Removed visible Pisha victim and improved scary Ocean House sounds.
    Corrected tilted Hollywood streetlights and removed Asphole block.
    Made Steam default folder and added numbers to Empire hotel floors.
    Fixed map holes at Skyeline vent top and Leopold Society sea cave.
    Repaired Grout's candles and Heather's clothes, thanks vladdmaster.
    Adjusted health bar frame and weapon/discpline highlight graphics.
    Hid Blood Hunt flickering with dumpsters and removed sewer copcars.
    Added Nines' gesture and improved Wong Ho one, thanks vladdmaster.
    Restored Giovanni meeting guys and fixed Ocean House model details.

    v9.0 22.04.2014
    ----
    +Added Heather to sewers for Nosferatu and improved new idle sounds.
    +Made stealth killing Johnny possible when using Obfuscate level 5.
    +Added possibility to keep the quick Nosferatu in the warrens alive.
    +Cleaned Mercurio's apartment after a time and fixed a SM map hole.
    +Added seven missing infobar sounds and created seven infobar icons.
    +Restored drug stealing quest of Trip for one XP and Finance bonus.
    +Removed Blood Guardian waterspray and made Lily's purse unsellable.
    +Fixed bug with casting Bloodbuff breaking off lockpicking attempt.
    +Raised high firearms book requirement to 9 and updated travel maps.
    +Made Hallowbrook atrium barrels solid and enemies navigate better.
    +Restored Justicar to Camarilla ending and Jack's face for Lasombra.
    +Moved fire axe to crashing elevator top and fatguy to atrium exit.
    +Restored unused models to Society of Leopold, warehouse and Zhao's.
    +Changed library to combat zone and fixed rotunda decal flickering.
    +Repaired hearing warehouse boss conversation twice and some floats.
    +Made Nadia react to zombies damaging player and removed fake door.
    +Gave Occult Nut a Scholarship bonus and fixed new discipline lines.
    +Fixed icons at Giovanni mansion and made Bruno react to feed-kill.
    Added modified trackerscheme into Extras to change Malkavian fonts.
    Repaired Carson, Knox, Damsel, Yukie, Regent and Hatter dialogues.
    Fixed two inverted textures and renamed Sheriff's warform Behemoth.
    Restored three King's Way headrunner for Nosferatu and Malkavians.
    Lowered McFly's float rate and fixed references to missing Heather.
    Added documents to Extras to reveal where restorations originated.
    Attached floor number to Empire Arms suite names in hotel computer.
    Fixed three wrong loop sounds and moved a Mandarin line elsewhere.
    Corrected some bug fixes that were lost in 8.9, thanks vladdmaster.
    Restored blast door to Giovanni crypt and fixed tutorial door bug.
    Improved Nosferatu Nines intro and map details, thanks vladdmaster.
    Fixed sewer sound transitions on SM, Hollywood and Chinatown hubs.
    Corrected two bad Lotus Blossom icons and lowered Skyeline humming.

    v8.9 02.02.2014
    ----
    +Recreated missing Hallowbrook atrium level, thanks to EntenSchreck.
    +Moved Sabbat choice into Hallowbrook atrium and added missing XPs.
    +Restored male blood doll at Red Dragon by using former Tong mugger.
    +Recreated "maze" room at Grout's mansion and restored three icons.
    +Fixed some minor discipline issues and restored the basic versions.
    +Restored ten decals, moved others and removed restored from basic.
    +Fixed warform using occult items issue and improved Bloodheal rate.
    +Added two inspections, warehouse boss talk trigger and moved Yugo.
    +Increased flamethrower fuel and provided Desert Eagle ammo earlier.
    +Disarmed Dominated guard bomb on taking and fixed one sound there.
    +Avoided crashing when testing out too many histories, thanks to AJ.
    +Added Intimidating Milligan for Nosferatu and fixed armor effects.
    +Made it possible to give redundant items to LaCroix and other NPCs.
    +Unleaked and improved library and atrium maps, thanks to Psycho-A.
    +Restored discipline or weapon selection toggle and Flynn as vendor.
    +Moved crying girl near cops at pier and changed her to unique NPC.
    +Restored Ocean House boiler model and animated warehouse generator.
    +Fixed details of thug, Andrei, Ox, LaCroix, VV and Lily dialogues.
    +Made spooky cover sound once and plus only and added steam to Yugo.
    +Removed thugs from diner after quest if you avoided fighting them.
    +Fixed warrens mist issue and made fatguys use the claws more often.
    +Restored or fixed fourty NPC gestures and fixed Confession blocks.
    +Made Braid Talisman raise Wits and restored SM Chunk avoiding rain.
    +Added Empire hotel and ending dance spots and made Glaze one plus.
    Fixed two particles, a door and added loading tips texts to Extras.
    Restored three skyboxes to warehouse, Dane and Hallowbrook atrium.
    Corrected Grout's mansion decals, tutorial bucket and tattoo boxes.
    Fixed croucher laughs and no floats for females bug, thanks to AJ.
    Updated SweetFX to 1.5 and included a preset, thanks to eeekitties.
    Fixed pause messages in engine.dll, random sounds and many floats.
    Added widescreen resolution support to engine.dll, thanks to Behar.
    Repaired many sound files with broken looping, thanks to Psycho-A.
    Improved installer by providing additional choices on installation.
    Added Bloodlines SDK to Extras folder, thanks Psycho-A and Fire64.
    Corrected three interesting places with wrong bum animations in SM.

    v8.8 24.10.2013
    ----
    +Added animations for all active disciplines, thanks to EntenSchreck.
    +Made new elevator arrows light up and stealth work on clinic guard.
    +Fixed Lasombra teleport death and made new occult items undroppable.
    +Added Humanity for keeping Zhao alive and restored two feed sounds.
    +Fixed getting new discipline, grenade, divine light and Vandal line.
    +Restored jenny_cries sequence on SM hub for Jeanette near Mercurio.
    +Removed buggy Command schedules and fixed Vision of Death and Sleep.
    +Restored animal movement for new warform and swapped some MP items.
    Made King's Way door consistent and fixed a Society of Leopold lock.
    Restored Muddy fighting killer animation and so fixed the cutscene.
    Fixed warehouse thug with long range eyesight and minor text issues.
    Restored sounds at Society of Leopold and made others more audible.
    Fixed SM and Hollywood hub club music and restored a Vesuvius sound.
    Added or removed doorknobs to make it obvious which doors are real.
    Restored unused floats of Larry and five civilians, cops and guards.
    Removed histories, skip intro and Nosferatu/NPC changes from basic.

    v8.7 23.07.2013
    ----
    +Added a Sabbat option to endgame and improved library level details.
    +Turned library boss to Lasombra and made him appear at SM junkyard.
    +Improved restored broadsword damage and made Dane items undroppable.
    +Added dialogue to diner trap and moved Obfuscator to original spot.
    +Set eight occult powerups to be unknown unless Research stat is met.
    +Removed girl body from King's Way again and two Ash sewer switches.
    +Made turnstile turn and restored Empire TV news, thanks vladdmaster.
    +Fixed downtown elevators and added five arrows, thanks vladdmaster.
    +Added credits to easter egg ending and moved Yugo near SM blueblood.
    +Removed a Gangrel animation and fixed idle howling during dialogue.
    +Fixed Mandarin dialogue not starting if Obfuscated and a Carson bug.
    +Made Strauss give Fae Charm and Isaac Pearl or money when in basic.
    +Placed two patrons into Lotus Blossom and lowered perceptions there.
    +Restored several unused doors to tattoo shop and Hallowbrook lobby.
    +Increased durations of level 3 Dementation and Dominate disciplines.
    +Made Romero boink possible after zombie quest and Wong Ho stand up.
    Activated Asian vampire laptop screensaver and cover sound variable.
    Fixed basic poster quest order and only Nosferatu getting CD email.
    Corrected several downtown NPCs stats and Beckett's cut lines again.
    Added netcafe entry update for Ash and fixed Venture Tower handles.
    Fixed final Masquerade violation crashes and five bad opening doors.
    Corrected console errors on game start and a museum guard AI place.
    Restored plaguebearer quest log, Regent line and Kerri waiting line.
    Hid male Gangrel player model hole and rearranged UP Python scrips.
    Prevented zero Humanity in Johansen dialogue and delayed Nines line.
    Corrected Anders/Ingvar and Larry's quest errors using sound files.
    Repaired bad Ocean House basement sprite and traffic lights on hubs.
    Locked morgue freezers, fixed text issues and improved level names.
    Improved observatory cutscene cameras and fixed high stats tutorial.
    Fixed killing downtown Ming and replaced boat-ending Asian vampire.
    Corrected tutorial issues and restored one sign, thanks vladdmaster.

    v8.6 24.04.2013
    ----
    +Improved getting new discipline and keeping the .38 in the tutorial.
    +Restored Confession turnstile, King's Way animation and six decals.
    +Made Pearl of Dubai Charisma powerup again and fixed Mercurio money.
    +Restored discipline crosshair, tutorial graphic and some particles.
    +Improved Presence dialogue options and raised haven bum cash to $10.
    +Added new idle animations, some with whispers, thanks EntenSchreck.
    +Restored Dominate Command instead of Trance, thanks to EntenSchreck.
    +Added Humanity losses and gains to SM blueblood and tutorial guard.
    +Removed Toreador and Ventrue stats bonuses and improved library map.
    +Restored embrace and discipline hud particles, thanks EntenSchreck.
    Returned Steyr AUG Sabbats to Hallowbrook and Zulo fire sensitivity.
    Made Beckett invincible at the pier and updated walkthrough issues.
    Corrected XP and restored log for unravelling Knox and Bertram plan.
    Fixed Phil and Vandal dialogues and raised Well Educated penalties.
    Moved possible Gimble's door block and added missing tutorial sound.
    Fixed Romero moving strange if you block him and minor text issues.

    v8.5 12.02.2013
    ----
    +Shortened library level cutscene and killing actions at Ground Zero.
    +Improved library riddle, boss navigation and fixed bookcase issues.
    +Added and fixed some last library textures, thanks to burgermeister.
    +Fixed idles with Imalia and Mitnick and changed horror tape titles.
    +Made Nosferatu break Masquerade easier and Romero return once again.
    +Restored Ocean House valve, sprinkler, cans, doors and some sounds.
    +Fixed Danielle and Gimble problem and a misplaced Ocean House spark.
    +Moved easter eggs hint from note to restored laptop at Luckee Star.
    +Restored two menu effects and unused Pisha eyes for Lasombra female.
    +Repaired Blood Shield light effect and updated Presentable history.
    +Removed Domination's mass suicide to add sleep, thanks EntenSchreck.
    +Restored Malkavian disciplines Veil and Voice, thanks EntenSchreck.
    +Fixed Thaumaturgy disciplines not working again after player frenzy.
    +Changed Jian into broadsword and armed Chang brother with a katana.
    +Restored ten scenery props into sewers and Hallowbrook hotel levels.
    +Improved Bloodheal sound and restored HUD sounds and botch message.
    +Added way to get a new discipline from Beckett, thanks EntenSchreck.
    +Restored water, steam, fire and vomit effects, thanks EntenSchreck.
    +Fixed dead guard acting at Skyeline Apartments and stuck headrunner.
    +Restored character creation questions and a sewer-cabbie animation.
    Improved tutorial popups and removed forced Andrei speech subtitles.
    Prevented dead Tommy Flayton from writing review, thanks to Malkav.
    Returned Heather before talking to Prince but referred to new haven.
    Removed hatch reflection and updated and restored model sewer maps.
    Deleted computer restorations from basic and restored two passwords.
    Removed getting poster from VV in basic and fixed guard bodies bug.
    Fixed double business card, clinic guard, Damsel and Isaac problems.
    Repaired warrens and boiler pipes and reconciling sisters extra XP.
    Added SweetFX to Extras folder, thanks for the tip to Caner Özdemir.

    v8.4 08.11.2012
    ----
    +Recreated library, thanks for beta testing to vladdmaster and Stosh.
    +Unrestored library props elsewhere and fixed warform missing model.
    +Fixed dead beachhouse dog doing damage and getting extra gallery XP.
    +Added Humanity loss for killing Ash or Johansen at Leopold Society.
    +Improved warehouse boss perception and swapped model with bartender.
    +Removed Giovanni sarcophagus shortcut and added missing Bertram XP.
    +Restored two spiderchick and fatguy animations, thanks EntenSchreck.
    +Made Kiki leave Red Dragon and corrected original music at SM pier.
    +Modified Potence and Thaumaturgy animations, thanks to EntenSchreck.
    +Removed beachhouse's money detection and made dog start peacefully.
    +Made name plate unsellable and updated walkthrough of library quest.
    Fixed Humanity loss of Hollywood thugs and missing Heather options.
    Prevented ways to break hospital, Mandarin and Romero quest scripts.
    Fixed cabbie's seating for some maps and people not giving jewelry.
    Restored Johansen dialog Humanity changes and cut-off Beckett lines.
    Fixed Venture Tower cameras and restored one Asylum elevator sound.
    Added magazine quest state for killing Flynn and aborted getting it.
    Corrected Hallowbrook hotel door opening at and moved two spawners.
    Fixed Isaac/Gargoyle quest state bug and adjusted several histories.
    Removed bad sentence of Mercurio and one of Isaac's two "evening"s.
    Fixed Ocean House double ghost, elevator buttons and a missing moon.
    Corrected floating Mercurio and passive guard inside Venture Tower.
    Added newspaper of stealth Glaze and changed Fu newspaper condition.
    Corrected King's Way details and a Hollywood Asian theater trigger.
    Fixed Ash, Jack, Vandal, Romero, Mercurio and Therese dialogue bugs.
    Restored inaccessible Prince, Damsel, Flynn, Hatter and Ming lines.
    Improved TV and radio state consistencies in SM and downtown havens.
    Decreased Fu Syndicate's cross guy time-out and fixed bad doorknob.
    Fixed Sabbat Obfuscator stats, warehouse inspection and Bertram bug.
    Disabled buggy spawner in warrens level and fixed Noir cop problem.

    v8.3 24.09.2012
    ----
    +Restored guard dog that can do damage to beachhouse, thanks Lenuska.
    +Added missing steam to clinic, Ocean House, Vesuvius and Hollywood.
    +Fixed female Gangrel idle and crossbow wield models, thanks DDLullu.
    +Restored Kiki to Red Dragon and actors being killed at Ground Zero.
    +Corrected new Knox line subtitles and removed cast autoexec binding.
    +Restored Kilpatrick, Wong Ho, Yukie and pinball player's sequences.
    +Added shaking cables and a hidden Ash sewers whisper for Malkavians.
    +Restored Mr. Ox's pipe and made all restored gestures be plus only.
    +Removed .38 of Flynn and made the GLOCK of Boris be plus patch only.
    +Restored hot tub guy sequence and corrected Chastity disappearance.
    +Moved Vesuvius barkeeper to Confession and changed invincible Larry.
    +Changed Gangrel warform to wolf version, thanks to RR_DF_RaptorRed.
    +Restored Pearl of Dubai as Celerity powerup and braid for computers.
    +Removed Nosferatu change again, because it only affected the radar.
    +Repaired temple Chang skin and gave katana to him and blade brother.
    +Restored King's Way props, Giovanni ghost sounds and temple chants.
    +Corrected broken Venus script, doubled Arthur and minor text issues.
    +Fixed first person hand for female Tremere, thanks to EntenSchreck.
    +Restored over twenty unused sound effects and random schemes sounds.
    +Made Kiki at Red Dragon react to damage and fixed nonmoving Arthur.
    +Changed Giovanni spirits and restored warehouse explosion particles.
    +Corrected disappearing Chang brother bug by dropping blade in plus.
    Hexedited floats in parking garage and downtown hub, thanks DDLullu.
    Fixed hacking Krimeputer and added missing particle impact effects.
    Returned warform hopping again and five intersting place animations.
    Repaired bad clockhands in intro, bailbonds and observatory levels.
    Fixed sick bum respawning downtown and warehouse locked double door.
    Removed bugged plaguebearer sewers lock and Mandarin dialogue loop.
    Added BSPDetail, Blender, VampEd and import/export to Extras folder.
    Restored SWAT rifle from Mercurio and dropped Chang blade in basic.

    v8.2 30.07.2012
    ----
    +Restored first person Thaumaturgy animation, thanks to EntenSchreck.
    +Placed a GLOCK pistol in Fu Syndicate and increased new idle rates.
    +Restored Presence dialogue tutorial popup and missing junkyard dogs.
    +Made NPCs act longer distance to Nosferatu, thanks to EntenSchreck.
    +Corrected Danielle disappearing from Asylum and added oak animation.
    +Restored option to stealth kill Johnny and to get gallery bonus XP.
    +Fixed beachhouse cash bug by using cigarbox and a loop with the bum.
    +Restored leaf and smoke to Grout's mansion and fog to warrens lake.
    +Extended first warrens spiderchick cutscene, thanks to EntenSchreck.
    +Added option to sell severed arms to Pisha and tutorial armor info.
    Corrected some new histories bugs and added handle to Venture Tower.
    Fixed an elevator icon at Venture Tower and corrected two map ones.
    Restored several dialogue gestures of Venus and a big line for Knox.
    Fixed a few gender related bad dialogue sound files, thanks to UDM.
    Added fixed lockpick and physcannon item files to free view weapons.
    Restored Ocean House moon and fixed floating rails issues downtown.

    v8.1 26.06.2012
    ----
    +Restored third person Thaumaturgy animation, thanks to EntenSchreck.
    +Fixed tutorial guard Humanity issues and getting stuck with Gimble.
    +Added Fortitude, Potence and more particles, thanks to Entenschreck.
    +Restored private dance for Misti and Beckett leaving the warehouse.
    +Improved new idling and new bats, thanks to Entenschreck and Malkav.
    +Restored Andrei scene and Presence effects, thanks to Entenschreck.
    +Moved new Gary poster quest items around to prepare for library map.
    +Improved poster quest logs and canceled Vandal quest on paying him.
    +Added missing Animalism particles and update to Ash's Leopold quest.
    +Restored an Ocean House ghost sequence and missing tutorial sounds.
    +Added Blood Eye as Purge partial resistance, thanks to EntenSchreck.
    Improved cameras of Nines' intro, roof exit and epilogue cutscenes.
    Fixed claws usage in gallery, Hallowbrook hotel and Grout's mansion.
    Corrected Yukie and Pisha dialogue issues and restored Nines' line.
    Restored Venture Tower bodies after Sabbat attack, thanks to Malkav.
    Removed illogical first SM quest info and fixed minor text details.
    Fixed impossible warrens start location and teleporting at junkyard.
    Added cfg and scripts for modding, thanks to Dheu and EntenSchreck.
    Restored three more histories for each clan and minor level details.

    v8.0 30.04.2012
    ----
    +Restored many particles and idle animations, thanks to Entenschreck.
    +Made werewolf damageable, thanks to Lenuska and also andagangrel89.
    +Added note to Luckee Star to give some hint on werewolf easter eggs.
    +Restored Sheriff conjuring Bat's Communion, thanks to Entenschreck.
    +Dropped Sheriff sword on the roof, thanks MooCHa for missing models.
    +Restored guard in the tutorial, thanks MalkyJeff and burgermeister.
    +Corrected issues of new Vandal options and removed Skyeline trigger.
    +Restored proper Giovanni spirit use and inventory disciplines slot.
    +Increased cemetery gate health and restored basic patch spawn rates.
    +Improved bobcat, forklift, Chinese mugger and Obfuscator sequences.
    +Restored sewer-cabbie rat for Malkavians and wolf-ending easter egg.
    +Enabled dynamic light for torch and fixed special Vesuvius meeting.
    +Restored Blood Theft instead of Blood Salvo, thanks to Entenschreck.
    +Added dialogue Presence and Tremere Domination-in-dialogue effects.
    Removed most restored models, skins, icons and key binds from basic.
    Reduced slime particles at temple and hid observatory debug switch.
    Corrected Ocean House quests not closing if you refused the gallery.
    Improved plus/basic Python code and fixed morphine quest state bug.
    Fixed minor map problems and many dialogue details, thanks to Fabio.
    Corrected Luckee Star hotel easter egg and Gimble intercom problem.
    Re-fixed hostess bug and added crosshair to free view melee weapons.
    Fixed bugs with Ash and Chastity quests and with the medical guard.
    Added shoe textures to Ash, Ash double and Slater, thanks to MooCHa.
    Restored eight sounds to Ocean House, two to SM and one to warrens.
    Closed museum and Hallowbrook map holes and changed the doors there.
    Fixed Tseng, guard, stripper, raver and more models, thanks MooCHa.

    v7.9 24.11.2011
    ----
    +Restored Giovanni spirit, video victim and over fifty scenery props.
    +Changed condition for forklift sequence and restored Protean icons.
    +Added option to send Gimble to Vandal and a museum panel inspection.
    +Restored final two music pieces, thanks to Malkav and Rik Schaffer.
    Corrected Romero not mailing and Vandal not giving additional lines.
    Fixed chandelier and camera rod textures, also drinking glass clip.
    Removed newspaper from downtown in basic and fixed minor map issues.
    Added Packfile Explorer 3.9 to Extras folder, thanks to Dave Gaunt.
    Fixed Hitman quest problem and restored lines of Lu Fang and Carson.
    Repaired dancer behaviour at Confession and added it for Glaze too.
    Restored Blood Hunt music, ballroom shaft of light and Sin Bin sign.

    v7.8 21.10.2011
    ----
    +Added Masquerade violation on public sweeper kill, thanks to Malkav.
    +Made artificial claws do only lethal damage according to WoD rules.
    +Moved new music from warrens to tutorial and fixed Kamikaze Zen bug.
    +Restored hidden sequence of Obfuscated Sabbat in SM to other place.
    Toned new music on the pier down and improved Obfuscate description.
    Added original particles to basic so it will revert them from plus.
    Decreased skybox reflections in SM and the ENB mod, thanks to Felix.
    Re-fixed theatre camera bug and corrected several minor map issues.
    Fixed schrecknet commands being available after hubs were activated.
    Added diagonal third person view camera commands to keydef options.
    Removed Jack from haven during taxi ride and repaired Phil/Bill fix.
    Made it possible to continue E's quest after visiting Vandal often.
    Added bus stop and sewer map landmarks, also fixed lamp texture bug.
    Repaired Victor loop and added glass breaking sounds to beachhouse.

    v7.7 18.08.2011
    ----
    +Fixed Hatter staying unapproachable and a very rare crash at Zhao's.
    +Made Vandal quest available later and added an XP for alternatives.
    +Changed Zhao bonus XP point condition so you need to kill all Tongs.
    +Improved warehouse forklift sequence and added observatory railing.
    Corrected placing nonexistent theatre camera and minor text details.
    Fixed clinic guard not dropping key if killed by seductive feeding.
    Returned dialogue history definition and made camera keys definable.
    Made Isaac gift money on basic issue and reset endgame haven state.
    Added ENB series mod to Extras directory, thanks to Boris Vorontsov.
    Modified installer so it can automatically run ResPatch at the end.
    Updated Extras weapons to switch depending on view using plus stats.
    Fixed sliding chute down and elevator call issues in Venture Tower.
    Corrected wrong material settings of Pisha's hair, thanks to PsyCHo.
    Added Python 2.7.2 update to Extras directory, thanks ColonelAlias.
    Changed installer so it will only update 1.2 vampire.dll for retail.
    Made Phil/Bill fix trigger only if Phil is dead, which removes him.

    v7.6 17.07.2011
    ----
    +Restored unused OST music, thanks Rik Schaffer, SteveMV and Kendrel.
    +Made keeping Jack's .38 pistol possible and restored bisexual Phil.
    +Added Humanity loss for sending Copper to Nines and no-stake option.
    +Tried to fix possible name plate bug and updated missing fists fix.
    Repaired spawning of Hallowbrook enemies and more minor map details.
    Fixed lost Mercurio email and removed added Gargoyle XP from basic.
    Added dumpster downtown to cover map hole and made Phil stay longer.
    Corrected Imalia only giving one camera and the missing pier music.
    Added Malkavian whispers transcript to Extras, thanks to an unknown.
    Fixed Nosferatu and Malkavian detection script of King's Way level.
    Added info about auto-moving and walk/run toggles to tutorial popup.

    v7.5 30.05.2011
    ----
    +Corrected restored content appearing in Giovanni mansion and temple.
    Made Heather meet you out from Venture Tower and fixed Gargoyle XP.
    Set cameras stack limit to five and fixed bad stack limit variables.
    Moved unreachable NPCs at Hallowbrook hotel and fixed door opening.
    Fixed Regent's lip-sync, warehouse pallet and railing clipping bugs.
    Stopped VV sending emails if pissed and fixed some minor text bugs.
    Fixed wrong weapon stats shown using new client.dll, thanks to int9.
    Made Red Dragon hostess stay and repeat her elevator conversations.
    Returned original poster order and clerk sexual bias to basic patch.
    Fixed claw brother being susceptible to one-hit-kill by Possession.

    v7.4 18.04.2011
    ----
    +Made Danielle stay on sending Patty to Vandal and removed safe node.
    Removed many notable restorations from basic patch to be plus only.
    Made skip intro always work > 800x600 and fixed double pawnshop key.
    Corrected prostitutes privacy, Ash switch and Giovanni name issues.
    Included auto-moving and walk/run toggle, thanks to Dheu and Malkav.
    Fixed parking garage gang war problem and Ming as Nines size issue.
    Returned Larry's locations in basic patch and removed his email too.
    Corrected facing Ming Obfuscated and readded claws inventory infos.
    Fixed tutorial conditions for high stats and area discipline popups.
    Repaired asking Strauss about dealt-with-gargoyle and text details.
    Removed body bag models from Dane and added one into Giovanni crypt.
    Restored Nines line, sister reconciliation and fixed Bertram issue.
    Swapped Anarchs back in basic patch and fixed getting XPs at Zhao's.
    Tweaked Strength history to avoid making Bloodstar powerup useless.
    Fixed camera cycle and possible mute Chunk, thanks to burgermeister.

    v7.3 11.01.2011
    ----
    +Moved Yukie temple end trigger and fixed spider chick Boil reaction.
    +Corrected a Giovanni candidate quest state and removed entry items.
    +Made inspection particles a bit less intrusive, thanks to ZylonBane.
    Restored GLOCK to cop on the pier and mafia patrol to Empire hotel.
    Corrected conditions for mentioning Rossilini and other text issues.
    Fixed problems on approaching Skelter and during the intro walkout.

    v7.2 11.11.2010
    ----
    +Made SM haven stay always active and placed Ash's cell key on crate.
    +Adjusted sell values, melee stats and fixed netcafe headrunner bug.
    Fixed possible video courier retrigger bug and some dialogue issues.
    Prevented Heather's comeback when returning from lower Hallowbrook.

    v7.1 16.09.2010
    ----
    +Added lower player sell values to all weapons which were missing it.
    +Restored missing Bertram quest state and fixed broken Isaac update.
    +Repaired Venture Tower bomb timer and added it to elevator trap too.
    +Moved Pearl of Dubai to Regent and restored Isaac Fae Charm reward.
    Added lights-through-walls fix to engine.dll, thanks SomeCommentDoe.
    Improved breaking museum windows and fixed more minor level errors.
    Removed new Mitnick quest and Chastity's sword from the basic patch.
    Fixed headrunner dropping through netcafe floor and a German popup.
    Locked gallery front after crime and restored lockpick to warehouse.
    Corrected wrong painting positions after slashing then re-entering.
    Fixed mirrored beer labels and minor dialogue problems of some NPCs.
    Restored Therese and Jeanette reconciling and cash to Kamikaze Zen.
    Improved missing fists fix and made pool stripper appear later only.
    Made SM laptop stay in old haven in case of random Skyeline issues.
    Tweaked Cleopatra history to avoid making Obfuscate powerup useless.
    Removed Fae Charm from Tseng to avoid bug on getting it from Isaac.
    Fixed blood doll sound and line so it doesn't refer to women as men.
    Made Fu Syndicate doors move slower and added a lantern to warrens.
    Disabled endless arrow spawning in the chests of first temple level.

    v7.0 17.06.2010
    ----
    +Repaired Tourette ammo and added XP and redemption for the Gargoyle.
    +Improved Yukie translation and removed GLOCKs from the Hallowbrook.
    +Added SWAT rifle ammo model and restored several blunt weapon stats.
    +Decreased bomb timer to 30 seconds and edited endgame Skelter line.
    Restored about a hundred unused floats and removed bad ones of Kiki.
    Removed SM clinic combat zone and added netcafe combat zone switch.
    Fixed tutorial blood reset and improved Chunk Gallery Noir sequence.
    Opened beachhouse door on combat and moved blanket to Hannah's bed.
    Fixed Gary's photo sound, Ricky's glasses and improved emails order.
    Removed Grout's trigger after use and Murietta's key if not needed.
    Swapped some pedestrians to reduce clones and added Yukie quest log.
    Fixed Yukie boots, Sabbat ankh and Barabus feet, thanks to DDLullu.
    Displaced two buggy Luckee Star doors and made the sweeper stronger.
    Corrected Lily cutscene and stalker hair models, thanks to DDLullu.
    Fixed female Tremere hair texture, thanks to the skin of p0rnstar13.
    Added emotions to Ming's temple lines and fixed Hallowbrook script.
    Swapped Mitnick clone with player model and added temple door sound.
    Tried to fix zombies and stalkers occasionally using normal voices.
    Restored Barabus line and fixed minor dialogue issues of a few NPCs.
    Fixed Yukie stats at shop, Maria invitation and Venture Tower door.

    v6.9 31.03.2010
    ----
    +Made Tourette give ammo and repaired mugger and bum humanity issues.
    Fixed wrong Luckee Star keycard model and Chunk's sitting position.
    Added new warehouse quest log and animation to new DJ at Confession.
    Improved minor text issues of quest logs, tutorial popups and info.
    Fixed dialogues of Jack, Mercurio, Regent, Knox, Bertram and Imalia.
    Stopped Dane cop from looping and removed one unvoiced line of his.
    Forced dialogues of Hannah, video courier and Skelter at Last Round.
    Prevented random missing hands bug and restored unused Venus lines.
    Fixed refresh-rate problem in shaderapidx9.dll, thanks to Frank7777.
    Removed push blockade at Fu Syndicate and bad decals at the museum.

    v6.8 12.02.2010
    ----
    +Made bail bond returnable to Lily and restored VV's poster to basic.
    Restored three paintings into Empire hotel and moved others around.
    Fixed static NPCs on downtown hub and restored some Society weapons.
    Restored report to SM clinic and newspaper pictures to Ocean House.
    Swapped wrong Luckee Star key model and SPAS into Hallowbrook hotel.
    Restored two context icons into Grout's room and sarcophagus crypt.
    Repaired dialogues of Heather, Jack, Arthur, Pisha, Dema and hooker.
    Fixed Isaac reward in basic and restored context icon to eye quest.
    Restored three infobar icons and three scenery models to King's Way.
    Corrected Ocean House steam cloud directions and minor map details.
    Prevented restored NPC conversations from triggering multiple times.
    Hid doors icons at Grout's mansion and used phone prop to open one.
    Restored rain to beachhouse and removed it from Ocean House outside.

    v6.7 22.12.2009
    ----
    +Prevented feeding twice from Romero and getting him a rival in love.
    +Made Tourette give you her gun and forced endgame Skelter dialogue.
    +Moved frenzy powerup from basement into hollow book in Grout's room.
    +Forced Nosferatu to use Empire Arms vents and fixed map transition.
    +Fixed Regent's reward and Yukie bug and improved on her translation.
    Moved some new props and restored a few more to warrens and Asylum.
    Restored Fu Syndicate alarm switch sequence and three context icons.
    Fixed Jack, Isaac and LaCroix dialogues and theatre web log update.
    Added walkthrough including patch changes, thanks to vampyri_lestat.
    Moved new raver as DJ into Confession and returned old DJ to Glaze.
    Fixed intro paintings, added two more and swapped two with Skyeline.
    Corrected look-through problems of male Tremere and Ventrue models.
    Removed poster quests from basic patch and added a log for Tourette.
    Finally fixed Beckett's "wait" freeze bug, thanks to burgermeister.
    Corrected Heather changing clothes and added Gary to intro sequence.
    Added missing endgame quest logs and pause key option to keys menu.
    Restored four female and two male hand skins and Nosferatu eyeballs.

    v6.6 16.11.2009
    ----
    +Gave Humanity for Dominating Milligan and fixed tutorial key and XP.
    +Added Masquerade redemption for Gary's photo and fixed weapon info.
    Translated Japanese and Russian text, thanks to szhinji and Lenuska.
    Made Misti refill and fixed prophet and pinball dude not animating.
    Fixed fire not triggering at junkyard and basic poster quests mixup.
    Returned original flicker-less decals to Dane, netcafe and warrens.
    Fixed some dialogue issues of Imalia, LaCroix, Isaac, Jack and Phil.
    Adjusted a too strong history and removed many possible text loops.
    Locked outer Tawni door and corrected bad Giovanni invitation names.
    Corrected clipping problems for Venture Tower lamp and cop glasses.
    Fixed frenzy for all clans and eye colours, thanks to Zer0Morph2000.
    Prevented Heather from appearing in Hallowbrook if you ignored her.
    Restored dialogue tutorial popups and removed Ventrue's rat feeding.
    Added the frenzy animation to common NPC models, thanks to DDLullu.
    Fixed Voerman emails not appearing and Copper suddenly having money.
    Restored Isaac's gift for the warrens in basic being Toreador only.
    Used white SWAT skin at Venture Tower and Nines skin at solo ending.
    Placed alternative Cal skin into diner and rookie cops on the Dane.
    Restored Lu Fang, Therese and hustler to Lotus Blossom and Vesuvius.
    Used new Ming skin in Empire hotel and hustler and girl in Asphole.
    Restored headless security corpse and severed head to warrens level.
    Placed two scrubs into Grout's mansion and bartender in Last Round.
    Added raver and female models into Glaze and missing VW bus to pier.
    Placed alternative Chang in temple and fixed Luckee Star fireplace.
    Used alternative stripper skins at Sin Bin, Vesuvius and Giovanni's.
    Restored over two hundred scenery props and over forty sign decals.
    Added breakable tomb stone, gas tank, board and phones to warehouse.
    Fixed and added breakable air compressor and board into Ash sewers.

    v6.5 18.09.2009
    ----
    +Added mugger to Chinatown and pinball player sequence to Last Round.
    +Granted Humanity when comforting Copper and removed loss for Nines.
    +Lessened Dragon's Breath damage and made bolts buyable a bit sooner.
    +Added SM haven key and missing particle effects for a lot of claws.
    +Provided newspaper downtown and restored Skyeline and junkyard ones.
    Restored unused shovelhead to Hallowbrook and alternate Tong model.
    Raised health of Larry and re-fixed Copper leaving for the infusion.
    Fixed log bugs for Haxxor, Gargoyle, Pisha, Lily and pimpin quests.
    Made the bad luck talisman not sellable and corrected Knox's secret.
    Increased claws range and lowered Desert Eagle accuracy on running.
    Returned Protean warform hopping and basic stats but lost it's info.
    Improved netcafe and pawnshop trigger fixes and minor text details.
    Made installer recognize the default directories, thanks to voodoo_.

    v6.4 30.07.2009
    ----
    +Corrected Venture Tower Dominated guard timer to be plus patch only.
    +Adjusted reload sound of Dragon Breath and fixed new Mitnick quest.
    +Increased Dragon's Breath and crossbow damage and lowered ammo cost.
    +Added missing inspection nodes for throwing star and warrens GLOCK.
    +Fixed Tremere Domination for Trip and added one for the hotel clerk.
    Corrected replacing Lily giving no XP and fixed Lily on beach line.
    Repaired bad elevator button at Empire hotel and Dima not attacking.
    Fixed Knox's and Johansen's secret issues and phone start in diner.
    Corrected Beckett's bonus dialogue once more and minor text details.
    All dialogue files checked for similar bugs, thanks to RobinHood70.
    Added two quest states regarding the Gargoyle, Isaac and the Regent.
    Made talisman locker not disappear and fixed Nadia dialogue issues.
    Changed camera spot icons at Tawni's place and removed notice timer.
    Fixed endgame floating astrolite and near dead patient standing up.

    v6.3 02.07.2009
    ----
    +Added Mitnick quest for library card and changed Gary's quest items.
    +Increased Dragon's Breath damage and created a separate round type.
    +Placed a katana into Fu Syndicate and a girl into VV's private pool.
    +Added Humanity point and lines for giving Lily's items back to her.
    +Swapped crossbows in temple basement with Steyr AUGs like in ending.
    +Removed Humanity loss for killing victims at the Hallowbrook hotel.
    +Added explosion and boss flag for the Venture Tower Dominated guard.
    Fixed missing Dima and Russians issues and cop and Bruno subtitles.
    Improved Gargoyle logs and delayed phone dialogues to fit animation.
    Fixed edicts errors generated by use of Auspex, thanks to SunBlade.
    Exchanged Venture Tower guard models and armed them with Steyr AUGs.
    Fixed Arthur/Knox issue and Kiki's standing hair, thanks to MooCHa.
    Corrected Beckett's bonus dialogue and two wrong Ocean House sounds.
    Removed three more plus items to improve basic patch compatibility.

    v6.2 25.05.2009
    ----
    +Restored Dragon's Breath available from Mercurio, thanks to Lenuska.
    +Swapped Pyro Crossbow at Fu Syndicate with squashed Odious Chalice.
    +Exchanged the Pyro Crossbows of temple guards with normal crossbows.
    +Removed prop grenade and made Gary ask for squashed Odious Chalice.
    +Raised minimum Humanity for killing innocents to three like in hubs.
    +Placed GLOCK near killed sewerworker as mentioned in his clipboard.
    Returned boss flags for Chastity and Mercurio and fixed Fu terminal.
    Removed restored items in basic patch to improve mod compatibility.
    Corrected Phil dropping freezer passcode note and minor text issues.
    Fixed grenade icon, Empire note and possible Leopold Society crash.
    Removed some SM clinic ambient sounds and made Dima go wait outside.
    Restored Arthur and Knox bounty hunter lines and fixed Isaac issue.
    Removed a few unusable Ming temple doorknobs and corrected fax date.
    Improved Protean claws inventory model and icon, thanks to Lenuska.

    v6.1 22.04.2009
    ----
    +Restored active fragmentation grenade from Nines, thanks to Lenuska.
    Made Hannah's vents unlock and removed SM blueblood after Dominate.
    Added two more times to feed from Heather and fixed Sin Bin PC text.
    Fixed dialogues for Patty, Gary, Romero, Pisha, Arthur and Beckett.
    Made Auto-Level button unambiguous and fixed icons at the warehouse.
    Doubled explosion damage of shellboxes and fixed Leopold Society's.
    Restored an unused poster to parking garage and six more to netcafe.
    Fixed getting a second key from Empire clerk and minor text issues.
    Prevented museum guard from dropping multiple storage room keycards.
    Made Jack acknowledge stealth killing the tutorial sneaking Sabbat.
    Moved Empire hotel computer to backroom and raised helicopter noise.
    Fixed log update issue when killing Boris and a Cal dialogue issue.
    Made it possible to trigger serial killer quest from all newspapers.
    Fixed tutorial Humanity bug and other Python errors, thanks to mzz.
    Restored laughter of Mr. Ox and a few sounds around the Ocean House.
    Corrected a wrong sign in warrens and removed icon of Mitnick's PC.
    Swapped wrong manhole covers for Griffith Park and Giovanni mansion.
    Removed test button in Ventrue clan popup and minor level problems.
    Improved sound effects of morgue doors and Kamikaze Zen vault doors.
    Fixed texture error with the third Gangrel armor, thanks to MooCha.
    Restored some missing sound schemes and fixed a few particle errors.
    Added missing third card playing thug to conversation at warehouse.
    Corrected console bugs and replaced grenade icon, thanks to Lenuska.
    Fixed Protean level 5 melee switching and Giovanni guard awareness.
    Restored missing Malkavian lines for Damsel and some last subtitles.

    v6.0 15.02.2009
    ----
    +Added Tremere Dominate tutorial info and repaired all clan CD email.
    +Repaired Heather remembrance dialogue and Gary's poster quest bugs.
    +Made Ventrue enemies use disciplines and SWAT in armor not biteable.
    +Added quest logs for Giovanni candidates and for the final endgame.
    +Restored security guard and a sequence into the Skyeline Apartments.
    +Made Romero pimpin quest available after zombie and fixed Firearms.
    Set the date of the game to 22.10.2004 and fixed minor text issues.
    Added option to pay Vandal in case you can't find him a replacement.
    Restored two Asylum emails and added Johansen to Empire suite list.
    Swapped an unique quest car at Giovanni's and repaired it's texture.
    Restored meeting sequences for the downtown, Hollywood and SM hubs.
    Moved library card to locked Empire room and fixed Chunks attacking.
    Added subtitles for the remaining conversations, thanks to Voerman.
    Stopped Copper from leaving for infusion and improved selling order.
    Repaired Nadia's "c'mon" sequence, speaker names and a door handle.
    Restored Ventrues to Tower using females and Toreadors as variation.
    Swapped wrecks on Blood Hunt map and added missing bar-break sound.
    Fixed quest log update and XP gain on reaching Ming's inner sanctum.
    Made sweeper and Bertram Tung use disciplines if they are attacked.
    Restored censored blood for intro and added some to the Hallowbrook.
    Fixed pony tail of Kerri and glasses of Mandarin, thanks to MooCha.
    Removed not working blood return when fighting against the Tzimisce.
    Prevented spoiling the secret of the Giovanni candidate you choose.
    Restored Dima and clinic guard text and removed a model at junkyard.
    Fixed several bad particle files for magic fires and other effects.
    Made Leatherface and Drifter player histories more likely to frenzy.
    Added radio transcripts, thanks ellipsis_jones and gothemasticator.
    Restored two Ocean House ghosts and Hellcat plus forklift sequences.
    Removed Fu Syndicate lobby keypad code to avoid breaking the level.
    Included official patch 1.2 files because official VTMB site closed.

    v5.9 18.12.2008
    ----
    +Made player heal before Blood Hunt and repaired bad CD quest update.
    +Added Heather remembrance lines and fixed Gary's poster quest bugs.
    +Made Isaac recognize the Tzimisce defeat for non-Toreador clans too.
    +Added ring and watch to pawnshop and fixed two Copper log problems.
    +Made damage by fire more consistent for Andrei and Sheriff warforms.
    +Fixed quest log updates for Ash, Romero and Heather on their death.
    +Made Chastity not biteable and fixed Sin Bin handle and area change.
    Corrected Milligan not leaving cutscene and improved anti-cheating.
    Fixed beastform model and added slash sound to Heather's last scene.
    Corrected Gimble and Nines Obfuscate issues and minor text details.
    Fixed minor dialogue problems of Heather, Knox, Skelter and Beckett.
    Added subtitles for cutscenes and conversations, thanks to Voerman.
    Restored some Ocean House and beachhouse lines and Chunk-Asylum fix.
    Corrected basic healing rate and added one sound to Muddy cutscene.
    Removed XP for Romero loving after zombie quest but made him return.
    Fixed Vandal endgame freeze and wrong door sound at the Ramen shop.
    Fitted Cathayan report dates to morgue PC dates and fixed bum quest.
    Swapped Igor's .38 with GLOCK 19 and gave more hit points to Larry.
    Replaced money in Kamikaze Zen safe by name plate to fix XP problem.
    Exchanged Brawl and Finance book locations inside the Empire hotel.
    Swapped dancers between clubs to avoid too many similar ones nearby.
    Gave GLOCKs to hunters in Ash sewers to fit gun shown on the model.
    Restored the uncensored US decapitation cutscene, thanks to Keleigh.

    v5.8 11.11.2008
    ----
    +Added two new poster quests for card, plate, star and grenade props.
    +Made Ventrue start off with Charisma +1 instead of Camarilla bonus.
    +Re-named .38 "Colt Police Positive Special" and fixed Regent reward.
    +Sending Copper after the president triggers a Masquerade violation.
    Made Isaac recognize the Tzimisce defeat even if you pissed him off.
    Restored basic Blood Buff and Heather plus horror tapes label name.
    Corrected Obfuscate issues with serial killer, Hengeyokai and Boris.
    Put purse in diner if Doris is dead and fixed Gallery cops leaving.
    Restored multiple endgame stock-ups by closing Skyeline haven vents.
    Replaced unknowable names for Danielle, Spicoli and Sin Bin dancer.
    Fixed log updates regarding Therese spirit and Regent plague quests.
    Added cop cars to beachhouse map and fixed other minor map details.
    Corrected dialogues of Mercurio, E, Trip and Isaac Gargoyle problem.
    Added one XP for stealing the Kamikaze Zen money and adjusted logs.
    Lowered award for killing a demon in his human form to two XPs only.
    Adjusted fonts issues regarding Dementation and Tremere Domination.
    Removed the Lotus patron after you placed the talisman successfully.
    Edited history and occult item descriptions to display percentages.
    Included > 2 GB patched shaderapidx9.dll, thanks to Jor and Wabbite.
    Improved several book drop sounds and bush hook stealth kill sound.
    Added purse to Lily's items and lights to Venture Tower police cars.
    Fixed minor dialogue problems with Trip, Flynn, Heather and Copper.
    Re-fixed tutorial .38 exploit and added ModDevGuide, thanks to Dheu.
    Turned Chantry haven into Masquerade area to fix Tremere detriment.

    v5.7 01.10.2008
    ----
    +Restored Skelter and his dialogue to Luckee Star during the endgame.
    +Adjusted maximal ammo to match clip size and raised rifle accuracy.
    +Made Toreador start with Appearance +1 and increased falling damage.
    +Restored crossbow bolts and rifle bullets buyable from all vendors.
    Moved Fat Larry into Confession alley and restored Fae Charm reward.
    Changed severed arm pickup sound and added two missing mode sounds.
    Fixed taxi driver, E, Razor, Yukie, Mercurio, Nadia and Jack issues.
    Made Larry send spam email to show that vendors update their stock.
    Swapped several Ventrues with helipad SWATs and fixed their texture.
    Removed second tutorial enemy for Presence because of common popup.
    Prevented talking with Chunk when someone else attacked the Gallery.
    Corrected sliding doors, some handles and an icon at Venture Tower.
    Fixed logs for Copper, Heather, werewolf blood and Metalhead quests.
    Corrected wrong icons at the Ocean House and Jezebel Locke's trunk.
    Made Astrolite undroppable again and added a Regent Blood Hunt line.
    Unified burning barrel and fire explosion damage on several levels.
    Turned the Firemage and Ventrues into females for male clan members.
    Fixed issues for bums, Pisha, Copper, Empire clerk and Bishop Vick.
    Added missing cabbie aura to three maps and fixed minor text issues.
    Corrected temple maps start orientation, inspections and a tin can.
    Improved corpse variety in warrens lair and a Blood Hunt enemy pair.

    v5.6 03.09.2008
    ----
    +Made Jack remove .38 to fix exploit and repaired broken Isaac logs.
    +Decreased crossbows criminal level and fixed Sin Bin state reload.
    +Fixed broken Empire hotel card printer usage and made it plus only.
    +Restored first dot Domination options for Tremere during dialogue.
    +Added overlooked Humanity losses and restored sheet music of basic.
    +Disabled true sight for Vick, Killer, Cathayan and Blood Guardian.
    +Made Romero train up to Firearms 4 and Beckett up to Scholarship 4.
    +Increased XP gain on freeing Ash and delivering Imalia's magazine.
    Added a few Shin Guntos to sewer hunters and improved end fade out.
    Adjusted double Ithaca reload sound and added several drop sounds.
    Repaired Barabus quest re-update and a wrong Zhao died quest state.
    Corrected faulty Isaac lip-sync issue and some minor text details.
    Added sound to Kiki cutscene and fixed Hollywood bus stop map typo.
    Removed a talk icon in diner and corrected lg Firearms book value.
    Made player get a look at Gimble's hand and fixed some map details.
    BSPEdit updated to edit several prop stats, thanks to RobinHood70.
    Fixed dialogue issues for Ming, VV, Trip, Boris, Vandal and Damsel.
    Made unfinished Regent's plague quest fail in case you betray him.
    Fixed ghouling quest not updating and improved Bertram's quest log.
    Added Vandal gesture for females and fade out at the tutorial end.
    Resolved bug when entering the Fu Syndicate while being Obfuscated.
    Prevented continuing E's quest after you failed it by killing him.
    Fixed dialogue bugs of Skelter, Arthur, blueblood, clerk and Venus.
    Added a missing light switch and missing door sound to King's Way.
    Removed reference to Ricky at Glaze and made upstairs guards fight.
    Repaired several cut off dialogue lines and a few lip-sync issues.
    Moved Jack down to Skelter and improved Tin Can Bill's expressions.
    Included 64 bit install and memory tool, thanks to Iain Patterson.
    Removed buggy SM haven board and Mercurio's note after you met him.
    Moved Ash song from Empire hotel to the unfinished museum diorama.
    Added default 1.2 map entities and Python files, thanks to Offkorn.
    Restored katanas to Tongs and removed the one at the Fu Syndicate.
    Turned hospital into Elysium area during your encounter with Pisha.
    Fixed dialogues for Jack, Mercurio, Regent, Razor and taxi driver.
    Changed three history Humanity penalties to avoid Humanity of zero.
    Lowered surf computer difficulty and added a Gargoyle quest state.
    Made Tawni laptop reflect mission and fixed Zygaena and Yukie bugs.
    Stopped Maria and Victor from dropping invitations they don't own.
    Added inspection nodes to some trapdoors in the Giovanni crypt map.

    v5.5 31.07.2008
    ----
    +Moved Pyro Crossbow from Society to Syndicate instead of bloodpack.
    +Changed new stealth rules so that only highest sneaking is harder.
    Made Ocean House quest failure update when reconciling the sisters.
    Fixed details with Isaac, Boris, Jack, Heather, Mercurio and Phil.
    Implemented ZVTool and added readme to Extras, thanks to ZylonBane.
    Lessened vents fade outs at Skyeline Apartments and fixed a decal.
    Added second T-Rex sound to museum and corrected some text details.
    Restored XPs at Glaze for peaceful approach and fixed the monitor.
    Fixed morphine quest after warehouse and .38 ammo tutorial exploit.
    Added blood loss when ghouling Heather and having fun with others.
    Made Sin Bin ATM indestructible to avoid breaking connected script.
    Improved card printer usage and added a few more inspection nodes.
    Restored original descriptions for crossbow bolts and rifle rounds.
    Added several missing doors and adjusted SM endgame bus stop maps.
    Moved restored female raver to the Asylum and fixed teeth textures.
    Hid Giovanni crypt trapdoor icons and fixed Nadia and zombie bugs.
    Removed second Dominate tutorial enemy and Johansen basic problems.

    v5.4 12.06.2008
    ----
    +Repaired braid Perception powerup and Yukie and VV dialogue issues.
    +Restored third person melee and moved first person view to Extras.
    Corrected minor dialogue and map details and two item descriptions.
    Swapped tape messages at Grout's mansion and fixed clipping ghoul.
    Restored Toreador Humanity XP bonus and burning Tzimisce creations.
    Added many expressions towards Nosferatu and adjusted some others.
    Fixed missing Patty quest update and a possible Boris and Dima bug.
    Repaired warehouse bum leaving and Romero fun sound playing again.
    Fixed Dane crane switch directions and removed Venture window taxi.
    Removed Misti freebie for Nosferatu and added a sweeper reference.
    Changed sound for dead body container and some npctemplate genders.
    Added short-time bar replacement for Venus in case you killed her.
    Made Glaze monitor turn off earlier and fixed Zhao death reference.
    Moved Kamikaze Zen vent exit into a back alley to make more sense.
    Corrected wrong observatory manhole sound and many bad drop sounds.
    Placed females at the Blood Hunt and restored Heather clothes fix.
    Corrected a TBO sign typo and male Tremere model, thanks to MooCHa.
    Fixed Prodigy history not being available and Dane computer issue.
    Corrected contradiction of Wong Ho newscaster and newspaper report.
    Fixed Pestilence for bosses and visible taxi TV icon and triggers.
    Restored netcafe headrunner sequence and a Giovanni guard sentence.
    Corrected Skelter/Patty issues and removed wrong gestures of Jack.
    Restored unused Daniel Ash - Come Alive song into the Empire hotel.
    Added TV sound to Nosferatu haven and made sweeper defend himself.

    v5.3 15.05.2008
    ----
    +Tweaked new stealth rules and made rating visible at Tawni's place.
    +Added first person melee without weapon models, thanks to Offkorn.
    +Restored plus conditions for hg Firearms, Computer and Dodge books.
    +Made braid raise Perception and improved Fu Syndicate test timing.
    Fixed blood return and purge and added XP for hacking freezer code.
    Removed warehouse bum before cutscene and made tubes not sellable.
    Added some idle expressions to Gimble and Jack during the tutorial.
    Fixed minor dialogue bugs, a Dane computer issue and version info.
    Restored Jeanette scene for females and Larry's quest for everyone.
    Prevented surplus CD quest email and corrected Maria dress detail.
    Fixed Beckett's Scholarship bonus and Pearl item, thanks to MooCHa.
    Removed Tzimisce creation burning death and an Empire door handle.
    Fixed occasion of Yukie not getting her sword and minor map issues.
    Corrected looping conversation and look-through duct at warehouse.
    Restored beachhouse inspections and changed Eldritch Prodigy bonus.
    Corrected wrong newspaper icons and restored valve and oven icons.
    Replaced sky at the Ocean House hotel to get rid of oversized moon.

    v5.2 23.04.2008
    ----
    +Made occult braid raise Unarmed feat instead of computer knowledge.
    +Restored several Persuasion, stat updates and research conditions.
    +Made stealth harder and restored Melee and Defense powerup effects.
    +Fixed Nadia Humanity loss and moved a recorder at Grout's mansion.
    +Corrected unofferable gum and renamed Asian vampire "The Cathayan".
    Re-added lost guard model and fixed Russians discipline reactions.
    Added about hundred expressions to thirty NPCs and a .38 for Flynn.
    Placed cops at SM conversation and some missing lamps into museum.
    Forced player in DMP cutscene and offered Vandal's quest later too.
    Added Skelter quest state and fixed Isaac and Barabus log updates.
    Improved Heather and Malcolm dialogues and cash description limits.
    Fixed Imalia's quest second chance and repeating Romero fun sound.
    Removed bad warrens re-entry sound and adjusted the clipboard date.
    Auto-closed warehouse door and placed temple bar up on his guides.
    Fixed overlooked Shin Gunto, Galdjum and flamethrower basic issues.
    Added junkyard sound using a car and fixed downtown bus stop name.
    Restored Gangrel frenzy damage and some first discipline durations.
    Fixed minor dialogue bugs, some basic/plus mixups and a few props.
    Replaced Misti clones at Vesuvius and added a few inspection nodes.
    Adjusted hospital scream and several wrong door and weapon sounds.
    Unlocked one temple door for Yukie and secured two others later on.
    Locked Red Spot back door and restored missing gesture for Damsel.
    Removed Humanity loss for killing any kind of hunters on main hubs.

    v5.1 08.04.2008
    ----
    +Made Tseng sell Shin Guntos and normal crossbows instead of Slater.
    +Made only Mercurio sell SWAT rifle rounds and Pyro Crossbow bolts.
    +Removed Intimidation powerup of grenade prop and added it to basic.
    +Renamed SWAT rifle "Remington M24 SWS" and made cameras stackable.
    +Made Yukie invincible at endgame and streamlined Gary's phone call.
    +Improved Santa Monica rain speed and visuals, thanks to ZylonBane.
    Fixed new item models and female Tremere glasses, thanks to MooCHa.
    Restored five vendor and three context icons and Giovanni's cabbie.
    Fixed second Sabbat at the warehouse and MP readme info and clans.
    Restored a Gargoyle gesture and removed a few of Regent and Prince.
    Armed sewer hunters showing a sword on the model with Shin Guntos.
    Added special Jeanette email and repaired super-sensible Fu guards.
    Removed Romero returning from basic but added him to pimpin quest.
    Placed female bums into SM and adjusted cash inventory description.
    Restored Protean 4/5 damage and some enemy discipline resistances.
    Added Firemage cast animation and improved name of Dominated guard.
    Moved female disease bum near to Last Round to make her lines fit.
    Fixed many enemies not damaging each other even when Blood Boilded.
    Delayed Boris' Dementation reaction and made Dima leave when sent.
    Turned all armor and Ocean House pendant not stashable or loosable.
    Locked buggy temple door for good and fixed more props and sounds.
    Repaired Tseng shelves problem and added a missing Shu quest state.
    Corrected Vandal, Isaac, Misti, Victor and Luca dialogue problems.
    Added sound for Giovanni sliding doors and two missing email lines.
    Fixed Lu, Heather, Gargoyle, Regent, Trip and Ash dialogue issues.
    Renamed Cathayan "Fernando Cougat" and fixed Heather's morgue date.
    Corrected bad Jeanette quest update and made Cal getting re-hired.
    Fixed several left over basic/plus stat details, thanks to Offkorn.
    Added warehouse start astrolite check and fixed minor text issues.
    Removed unfitting sounds at Lotus Blossom and some dialogue pauses.
    Fixed asking Malcolm about saved Heather and Knox's quest looping.
    Re-fixed Thaumaturgy with non-humans and fixed Newscaster position.
    Fixed double doors at Giovanni mansion and removed Bruno's clones.
    Added a Vandal line for females and fixed two Venture double doors.
    Made Chang's threat stay in dialogue and fixed Lily's diary dates.
    Restored hotel guard and warehouse Markus models, thanks to gardeb.
    Added fade and sound when loving Romero and sound to pimpin quest.

    v5.0 17.03.2008
    ----
    +Made more basic/plus changes using variable and fixed text details.
    +Moved Tawni poster to Tremere bathroom and restored a Regent line.
    +Made Bach and Cathayan drop both weapons and removed a basic issue.
    +Granted XP for Copper and poster quests and adjusted poster order.
    +Restored Vandal's alternative for Nosferatu and warehouse bonus XP.
    Removed inappropriate Buddha moving sound and included Python code.
    Added museum and Bertram log states and Blood Buff to Elysium tip.
    Made Hatter drop screenplay on death and corrected Blood Boil info.
    Added breaking sound to warrens vent and Ocean House floor boards.
    Stopped Skelter from blocking you and adjusted Hannah's book dates.
    Fixed basic Ra blade description and it's invisible stats in plus.
    Made sarcophagus key not giveable and fixed a basic Imalia exploit.
    Improved Tommy's quest log and fixed Regent and Trip endgame bugs.
    Made netcafe entry for Ash Rivers update and delayed Tawni's state.

    v4.9 06.03.2008
    ----
    +Made crossbow bolts available earlier and Tseng hide his inventory.
    +Hid an elder vitae pack in Fu Syndicate and repaired grenade icon.
    +Added Humanity to overlooked dialogue for giving money to Mercurio.
    Fixed basic patch loading tips not changing and minor text issues.
    Decreased patch size by setting basic/plus changes with a variable.
    Swapped Damsel and Skelter places to correct a line of the latter.
    Removed blind door handles at the Ocean House and the Empire hotel.
    Changed installer default directory to fit original retail folder.
    Added pain sounds to Mercurio cutscene and reliefs to Fu Syndicate.
    Fixed bad Nadia dialogue section and restored more missing sounds.
    Placed howitzer gun at Leopold Society and removed a Mercurio loop.
    Re-fixed Carson taking his laptop and resolved a Sin Bin PC issue.
    Added Heather's missing line after Dominating or Dementating McFly.
    Prevented continuing Mitnick's quest after failing a previous hub.
    Improved an Ocean House ghost laughter and added vent break sounds.
    Moved serial killer card back and corrected several toppled props.

    v4.8 22.02.2008
    ----
    +Recovered grenade as Intimidation powerup and fixed netcafe laptop.
    +Created new Gary quest to swap pull toy prop with poster of Tawni.
    +Added Humanity points for granting money to haven bum and Mercurio.
    +Made killing pier cops loose Humanity and gave one the baton only.
    +Changed Pearl of Dubai powerup to Charisma so Nosferatu can use it.
    +Swapped Gary's quest order and his CD for a box with vacuum tubes.
    +Added overlooked Humanity loss after killing Phil at the SM clinic.
    +Exchanged knowledge requirements of high Computer and Dodge books.
    Made Isaac give his gift sooner and SWAT cops use Steyr AUGs only.
    Fixed side quest breaking bug at Empire hotel after speaking Boris.
    Made Carson pack his laptop and fixed bad loading tip word choice.
    Fixed Imalia still being pissed off after selling her the magazine.
    Restored sound to Bach's grenades and fixed minor dialogue issues.
    Delayed reaction to changes of Heather's state in medical computer.
    Updated netcafe entry for Tawni Sessions dependent of quest state.
    Placed serial killer card more reasonable and restored more sounds.
    Prevented continuing the Tawni quest after you have been detected.
    Added gestures to a Jack tutorial line and fixed stealth kill icon.
    Fixed Ming dropping out of dialogue and a possible Gary phone bug.
    Corrected bad Ming-Xiao, Tzimisce fatguy and Ra blade damage stats.

    v4.7 14.02.2008
    ----
    +Created seperate quest for freeing Ash from the Society of Leopold.
    +Added seperate quest and an XP for saving Heather by ghouling her.
    +Created seperate quest for Gary's posters and lowered some of them.
    +Added seperate quest for exploiting thin-blood Copper by the pier.
    +Fixed bug that prevented the CD quest to initialize in a rare case.
    Made inventory icon and damage stats visible for the Protean claws.
    Added patch version information to base character creation window.
    Forced talking to Boris sequence even if you removed Dima silently.
    Prevented Gary's posters from appearing in your initial haven too.
    Restored cash box item into Gallery Noir and added inspection node.
    Removed Heather reference on Malcolm's computer after she is gone.
    Repaired bugs regarding quest updates when talking to the Mandarin.
    Turned power on and timer off on re-visiting the Kamikaze Zen map.
    Seperated Malcolm's overlapping certificates and fixed more sounds.
    Removed Kuei-jin's burning death and invisible block at warehouse.
    Locked a double door in Ming's temple that would open accidentally.
    Added quest logs for Isaac's gift and replaced Dane report object.
    Fixed a Vandal endgame condition and removed more Nadia not-voices.

    v4.6 04.02.2008
    ----
    +Added male Seduction feeding to the SM blueblood and Tommy Flayton.
    +Created option to keep Heather alive but missing the armor though.
    +Fixed Danielle's lines, Gary's poster order and Bertram's CD quest.
    +Adjusted NPC reload times for both crossbows and added missing XP.
    Included fixed engine.dll and improved installer, thanks to MooCHa.
    Added log for sending Patty to alley and fixed two connected bugs.
    Synced scream in hospital and rotated bus stop texture in downtown.
    Changed damage of Ming's spit to bash and fixed minor text issues.
    Prevented Tremere from being able to loose their haven for treason.
    Fixed re-persuading or killing Tommy Flayton after quest was over.
    Made Romero give you ammo with his rifle instead of magic box fill.
    Restored overlooked Dodge powerup into Ocean House in basic patch.
    Corrected Heather not giving silver ring when you already have one.
    Restored missing XP for second Pisha item and removed Nadia sound.
    Fixed killing the Gargoyle after persuading him and a dialogue bug.
    Hid invisible block at the theatre and corrected a few more props.
    Removed dialogue loop for McFly and restored another missing sound.
    Made Empire door locks consistent and added sound to Sin Bin kick.

    v4.5 10.01.2008
    ----
    +Swapped two Gary's quest emails and restored a silent Bertram line.
    +Repaired Blood Buff not adding up and blocked Ash sewers map hole.
    Restored three cage dancers and Venus' laptop into club Confession.
    Added Lotus key board inspection and fixed trailer key inspection.
    Lowered Dane computer difficulty and fixed more sounds and objects.
    Restored Giovanni cutscene sound and created an installer version.
    Improved first Heather scene and updated MP clans and descriptions.
    Added sounds to Muddy, Ash, Pisha, ghouling and jumping cutscenes.
    Merged light-gone-after-loading fix with MemFix, thanks to Wabbite.
    Made Vandal acknowledge payment and fixed swapped nosave messages.
    Fixed Mitnick appearing after quest and more invisible Python bugs.
    Made new Danielle lines rotate and more speeches stay in dialogue.
    Removed morphine from CS and register sounds playing without Doris.
    Fixed missing detail on Chinatown sewer map and minor text issues.
    Harmonized Presence chances and loosened tutorial anti-cheat check.
    Lowered money from Julius to $100 and made leaving Pisha clean up.
    Fixed the known inventory-and-container-bug, thanks to RobinHood70.
    Repaired text of Isaac, Trip, Gargoyle, Cal, Mercurio and Therese.

    v4.4 06.12.2007
    ----
    +Made it possible to specify which clothes Heather should wear next.
    +Deleted crossbow from Sin Bin and fixed Yukie double swords issue.
    +Removed Humanity for Dementating McFly and tutorial .38 on default.
    Restored SM haven for traitorous Tremere and fixed sewer shortcut.
    Included memory and widescreen resolution tools, thanks to Wabbite.
    Many Malkavian lines added for blood dools, thanks to RobinHood70.
    Made basic patch install as default and removed overlooked changes.
    Swapped Lily cutscene Phil with scrubs and adjusted Vandal's line.
    Re-did Ginger Swan knowledge fix and warehouse re-entering stopper.
    Corrected boss flags for Mercurio, Chastity and Tzimisce creation.
    Fixed Venus' reaction for persuading Boris and Asylum email issues.
    Restored newscaster and Cal lines and fixed minor dialogue errors.
    Repaired Imalia's quest failure message and new Vandal alternative.
    Fixed possible random crashes on exiting Grout's mansion and Dane.
    Corrected hostess not getting elevator and phoning without a phone.
    Added inspection to text at Society and a few more missing sounds.

    v4.3 05.11.2007
    ----
    +Fixed Blood Buff effects for Tremere and restored crossbow damages.
    +Increased Romero training condition and added Intimidation for Ji.
    +Added Nosferatu options for Vandal's quest and a gascan inspection.
    Fixed Venus' cut rate and Vandal's freebie, thanks to RobinHood70.
    Unhid meeting sequence in Chinatown and fixed prostitutes hair bug.
    Restored over 60 unused lines, thanks for the list to RobinHood70.
    Prevented dead Chunk from dancing and fixed Lotus tub guy reaction.
    Restored over 30 missing sounds and removed crackhouse respawning.
    Made prostitute leave you when attacked and removed some more keys.
    Added list to readme presenting changes sorted by theme and area.
    Allowed some more feeding from Heather and improved her last scene.
    Improved Bach and Johnny cutscenes and Chang disciplines immunity.
    Made Pisha's quests fail on fight and fixed Gallery bar inspection.
    Repaired bum, Mercurio, Tseng, Yukie and Danielle dialogue issues.
    Fixed new line on phone not working and minor log and text details.
    Unstuck Ricky and swapped a few prostitutes to seperate like ones.
    Repaired Cal not letting you up and dead Mercurio sending an email.
    Corrected Flynn giving guymag for free and a Nadia dialogue error.
    Fixed laser beams again and removed Patty's corpse from Confession.
    Repaired Jeanette scene blood condition and Giovanni backtracking.
    All dialogue and Python scripts streamlined, thanks to RobinHood70.
    Corrected sewers level load orientation and two comfort reactions.

    v4.2 19.09.2007
    ----
    +Added inaccessible Blood Heal and Blood Buff infos to loading tips.
    Reconstructed Bertram's PC and incooperated text of unused emails.
    Made Tawni quest show failure at once and added Tourette condition.
    Translated Russian text and fixed Boris' and Chunk's fight scenes.
    Restored over 20 never heard NPC lines, thanks for the list to mzz.
    Updated BSPEdit tool and fixed laser beams, thanks to RobinHood70.
    Made Milligan leave after Intimidation and Pisha react accordingly.
    Adjusted Mitnick's position, some subtitles and more text details.
    Fixed clipping and blocking Venture Tower debris, thanks to MooCHa.
    Removed last respawning at Giovanni mansion and alert state error.
    Corrected clerk adressing women "Sir" and some badly placed decals.
    Repaired possible syntax issues for many dialogues, thanks to mzz.
    Fixed some dialogue problems of Knox, Skelter, LaCroix and Heather.
    Made SM blueblood stay dead and cop cars on pier vanish correctly.

    v4.1 28.08.2007
    ----
    +Prevented Humanity from reaching zero and removed loss for pendant.
    +Removed gum when sold to Copper and fixed parking garage exchange.
    Put morphine into cs cabinet and fixed a Danielle Persuasion error.
    Added a humane farewell line to Heather and fixed a Tourette loop.
    Lowered hacking skill of Asylum computers and swapped Copper lines.
    Made police investigate Gallery crime independent of your actions.
    Corrected a Vandal condition and several similar dialogue problems.
    Repaired broken Romero quest return and several minor text issues.

    v4.0 17.08.2007
    ----
    +Created Appearance powerup from Pearl of Dubai as reward for Isaac.
    +Made Strauss reward you with the Fae Charm instead of usual money.
    +Recovered chewing gum to sell to Copper and stashed it on the pier.
    +Re-changed Eliza and Thistle effects as they didn't work randomly.
    +Made armor absorb half the aggravated damage and raised Blood Heal.
    +Removed Humanity for killing Milligan directly and fixed card bug.
    +Restored warrens door difficulty and fixed switches at observatory.
    Restored rat crowd to warrens and ancient text to Leopold Society.
    Placed library keycard at Ramen and fixed some minor text problems.
    Moved dogs into junkyard and Skelter to Nines' side at one ending.
    Swapped cop Anacondas with Ithacas and made Pisha leave eventually.
    Restored Romero to be back after his quest and fixed zombie scene.
    Fixed cut off conversations and restored a hidden one to warehouse.
    Restored hidden models to Dane, to Blood Hunt and on junkyard map.
    Placed Russians more inconspicuous and removed the two added locks.
    Removed cop cars from the Santa Monica pier after the police left.
    Added Fu Syndicate emergency doorcode and restored tire iron skill.
    Recovered three unseen newspapers and repaired a newspaper mix up.
    Renamed "Replica Katana" "Shin Gunto" and restored two item models.
    Made Mercurio's email arrive later and fixed several email issues.
    Repaired warrens electrical terminal computer and fixed many props.
    Added some missing inspection nodes and made diner cook move more.
    Changed Giovanni vampire guard stats and restored Dane crane icons.
    Fixed Tong sounds at Zhao's and Hannah, Milligan and Pisha issues.
    Repaired Trip and Vandal not choosable at endgame in special cases.
    Fixed several name issues and explained others using loading tips.
    Added missing doors to Venture Tower rooftop and Blood Hunt levels.
    Turned your Santa Monica haven into Elysium area when Jack visits.
    Improved Barabus' hack position and made PCs accessable afterwards.
    Corrected Chunk's brother's subtitles and changed Chunk dance fix.
    Reformatted Sin Bin inventory pages and fixed more minor PC issues.
    Put Heather's name in the morgue file in case you left her to die.

    v3.9 16.07.2007
    ----
    +Restored Eliza and Thistle powerups to their original descriptions.
    +Added Luca Domination and removed Wong Ho and Ming dialogue loops.
    Fixed some overlooked basic patch details like Galdjum at Tseng's.
    Added icon to Giovanni lever and lowered Leopold barrel inspection.
    Locked Johansen in and fixed a possible bug in the Giovanni crypt.
    Made Venture debris stay longer and be visible through the windows.
    Allowed only one visit to each supply destination at taxi endgame.
    Made female Sabbat Lasombra only and swapped some Hallowbrook guns.
    Corrected Al's mumbling at the beachhouse and apologizing to Knox.
    Fixed Steyr AUG damage and hid unimplemented dialogue history keys.
    Prevented entering burning warehouse and fixed a Domination issue.
    Fixed doors at Venture Tower and temple and a bad lip-sync of Phil.

    v3.8 03.07.2007
    ----
    +Lowered difficulty of one critical door to fit with new Blood Buff.
    +Corrected Blood Heal and Buff tutorial popups at high resolutions.
    +Made Mercurio sell Steyr AUGs earlier and sorted Larry's inventory.
    +Increased Blood Heal healing rate and improved activation details.
    +Added Dominate options for Danielle and Romero's quest prostitutes.
    Added Humanity gain for saving Johansen instead of missing torture.
    Modified placeholder names and descriptions of four upgrade books.
    Made NPCs act comforting to more disciplines and added male sounds.
    Altered duplicate Lu Fang conditions and re-added Nadia sentences.
    Made Vandal more talkative and Milligan react right when Dominated.
    Repaired completing Larry's quest being impossible in basic patch.
    Added and corrected inspection nodes for containers at Ocean House.
    Fixed GLOCK running animation and corrected SWAT crosshair errors.
    Swapped teleporting female Lasombra and fixed a Nines dialogue bug.
    Restored cabbie and E lines and fixed some of Bertram and Strauss.
    Fixed Potence, Ravens, Trance, Wipe and Hysteria issues and sounds.

    v3.7 12.06.2007
    ----
    +Added Blood Heal discipline and slowed automatic heal rate by half.
    +Changed Cadaverous Flesh history and occult heal rate accordingly.
    +Lessened criminal levels of both crossbows and raised their damage.
    +Lowered Blood Buff effect to two points and corrected info symbol.
    +Modified Eliza to raise Brawl and lowered high Firearms book grade.
    Restored Leopold Society clans and clan equipments for multiplayer.
    Swapped low Dodge book and Dodge item places at hotel and mansion.
    Made indirect disciplines not traceable and decreased maximal ammo.
    Removed Humanity gains from Milligan and fixed Wong Ho background.
    Fixed several crosshair issues and wrong icons near the Dane crane.
    Corrected several tutorial popups and mentioned camera adjustment.
    Repaired critical basic patch bugs and restored overlooked changes.
    Fixed clinic guard Humanity loss and some other minor text issues.
    Removed Masquerade redemption and double XP for sending Patty away.
    Made Potence fit description and finally fixed npctemplate* files.
    Corrected Arthur's $201 reward, Vandal, Ji and Slater lines issues.
    Removed player knowing the names of Ox's patron and Asian vampire.
    Prevented picking of two temple doors and repaired Hollywood music.

    v3.6 23.05.2007
    ----
    +Changed warehouse bonus XP to stealth and corrected magazine sizes.
    +Made Trip sell bat and tire iron from start and added basic patch.
    +Made getting secret informations from Knox and Johansen consistent.
    +Swapped Galdjum and Lockpicking powerups between Mr. Ox and haven.
    +Delayed body armor until Blood Hunt and repaired npctemplate* bugs.
    +Removed additional XP for killing Bruno and skipping the tutorial.
    +Moved flamethrower to Bach's hideout and Ra blade to Andrei's lair.
    +Raised condition for Jeanette encounter and removed connected bug.
    Included config and infos for multiplayer support, thanks to Exulx.
    Made serial killer react to violence and Bertram react to attacks.
    Fixed player shown alive at wrong endings and restored warform hop.
    Repaired Boris, Kerri, Mercurio, Heather and newscaster dialogues.
    Fixed lockpicking and pickup sounds and some NPCs not staying dead.
    Adjusted Heather's last clothes, more props and minor text issues.
    Repaired Blood Strike, Salvo and Purge working sometimes not right.
    Fixed two wrong auras in Santa Monica clinic and endgame taxi bug.
    Restored Desert Eagle ammo model and fixed other inventory details.
    Swapped several female hunters that were talking with male voices.
    Fixed Domination, replica katana and Empire hotel lockpicking bugs.
    Corrected conditions for Vandal, Trip and Mercurio during endgame.
    Replaced broken female fire axe texture, thanks to Offkorn and Doe.
    Restored lines of Andrei, Gary, Trip, Mercurio and of two endings.

    v3.5 15.03.2007
    ----
    +Placed Yukie into endgame temple like planned and fixed more props.
    +Unified irregular maximal ammo values and changed some ammo worth.
    +Inverted Milligan Humanity loss and clarified a tutorial quest log.
    +Lowered flamethrower lethality and Eldritch Prodigy damage effect.
    Swapped Boris' Colt with a GLOCK and updated CIS computer details.
    Added female Desert Eagle and gave it to hunters, thanks to MooCHa.
    Restored about ten unused lines from Jack, Knox, Trip and LaCroix.
    Fixed missing stealth kill sounds for replica katana and bush hook.
    Restored Protean claw effects and solved some smaller text issues.
    Added missing lamps to the Ocean House trailer and locked the door.
    Stopped Doris from falling in floor and the need to reset options.
    Fixed wrong auras of Ash, Barabus and Julius and raised dog health.




    Il testo che hai inserito è troppo lungo (175468 caratteri). Accorcialo a 100000 caratteri.

  16. #76
    Senior Member L'avatar di Reeko
    Data Registrazione
    Jun 2017
    Messaggi
    4.581

    Re: Bloodlines 2

    benebenebene, dovrebbe essere pienamente compatibile con la patch di localizzazione.
    Comunque è uscita la 10.3

  17. #77
    Army of One L'avatar di golem101
    Data Registrazione
    Jan 2016
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    lungo il passaggio di Nord-Ovest
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    13.369

    Re: Bloodlines 2

    Citazione Originariamente Scritto da Frigg Visualizza Messaggio
    utilizzerà il nuovo set di vampire?quello vecchio o quello vecchio vecchio?
    La 5° edizione della rinata White Wolf (sì, era morta e pure male)?

    Ho leggiucchiato qualcosa in giro e si sente tutto e il contrario di tutto. Gente che si straccia le vesti perchè hanno rimaneggiato le regole, gente che si straccia le vesti perchè non hanno rimaneggiato le regole abbastanza, gente che si straccia le vesti perchè è troppo politically correct/SJW edition, gente che si straccia le vesti perchè hanno fatto una retcon allucinante del metaplot (niente Jihad!), gente che si straccia le vesti perchè la 15° generazione non dovrebbe avere discendenza (il thin blood), gente che si straccia le vesti perchè c'è gente che si straccia le vesti...
    SIC SEMPER TYRANNIS

  18. #78
    La Nonna L'avatar di Lux !
    Data Registrazione
    Jan 2016
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    85.847

    Re: Bloodlines 2

    Citazione Originariamente Scritto da Dadocoso Visualizza Messaggio
    Se non sbaglio non si é visto un cazzo di nulla.



  19. #79
    Army of One L'avatar di golem101
    Data Registrazione
    Jan 2016
    Località
    lungo il passaggio di Nord-Ovest
    Messaggi
    13.369

    Re: Bloodlines 2

    Christina Hendriks?
    SIC SEMPER TYRANNIS

  20. #80
    Senior Member L'avatar di Dadocoso
    Data Registrazione
    Jan 2016
    Messaggi
    14.077

    Re: Bloodlines 2

    Citazione Originariamente Scritto da Lux ! Visualizza Messaggio


    quindi ci saranno tette? allora ne prendo 3

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