-Some aliens can capture your soldiers and turn them into mutated aliens
-You can capture aliens and interrogate them for further info like bases
-First prototype of tactical combat was done in a graybox environment, and it was deterministic
-Steam workshop will be included but not in initial release. JG says they don't have the resources.
-Alien mutations can be different in different geographical locations.
-No definitive plans on how difficulty will be scaled. But Julian is thinking it might be a combination off how quickly the aliens mutate and changes to the strategic layer. No plans to change base stats of characters or enemies to change difficulty.