sì, infatti, non c'entra niente col 2. *sospiro di sollievo
sì, infatti, non c'entra niente col 2. *sospiro di sollievo
spremi spremi spremi
qua si stanno veramente attaccando come zecce
come possono prendere "un gioco di intimo orrore" e trasformarlo in un fottuto fortnite, ai fan del WoD farà ribrezzo mentre a chi non è fan non cambianiente se è vampire the masquerade o vampire cheerleader versus Village peoples.
Ultima modifica di Harlan Draka; 01-11-20 alle 22:01
"When the Dream Creature waves, sometimes I wave back!" "What doesn't kill you, makes you... stranger."
花は桜木人は武士 - hana wa sakuragi, hito wa bushi - tra i fiori il ciliegio, tra gli uomini il guerriero
animeList - Backloggery - AO3
No, voglio solo evitare infarti
Il motivo per cui sono ancora vivo è proprio che il link l'ho aperto e letto
Ma va?
Testimonianza di un ex dipendente di Hardsuit Labs.
https://www.glassdoor.com/Reviews/Em...VW37936019.htm
Pros
Most of the people are likeable.
A decent place to start your work in, helpful but overworked co-workers.
The premises are nice and open.
Paradox ensures the company won't go under until the big-name title is completed.
Cons
The company likely won't survive long after they push out their larger products. They know this and try to compensate by having multiple projects on the side. Pay is low.
Most likeable co-workers leave the job after being burnt out by what lies below. Absurd amounts of turnover. It's more rare to have a weekly report without at least 1 person leaving than it is to have one with no one leaving. I must stress that i've never seen something like this.
The management are clueless, and cannot organize a team. Some managers are slack-jawed and only seem interested in their social media feed.
Constant bad advice and "no, do it this bad way" over-the-shoulder pestering.
Constant forced crunch time. Doing 9-11 hour days without counting in commute on a static monthly pay with no additional benefits is not fun, especially in this environment.
Zero chance to focus on your work with busybodies trying to micromanage every line of code
Zero chance to focus on your work with other busybodies trying to always go on about their perceived differences.
The self-identified "LGBT" people are often nagging at innocent jokes and interrupting co-worker work-related conversations because they feel like they need to inject themselves and their opinion to it. This leads to a divided workplace which the management is unwilling to handle.
Constant murmur by management on how they're so "open", "accepting" and "diverse".
Constant undertones in all speech by management about progressive ideas and ideals even when it comes to completely neutral subjects like programming and gameplay design.
All additions and suggestions are primarily weighted against the former factors instead of whether or not it would fit the series or be conducive to good gameplay.
Obviously false glowing 5-star reviews on Glassdoor.
Advice to Management
Manage your workforce as a group instead of sitting behind a programmer's shoulder and trying to interject dumb ideas. The design and art people mention that this is common there too.
During work hours, control the people who are disruptive or tell them to act even remotely professionally. It's fine to have an open enviroment and expressive freedoms, but when certain people are disruptive to work and constant annoyance to co-workers, they should be dealt with.
Have not dealt with the CEOs so cannot say much about them.
Quando si imparerà che l'obbligo di diversità non è di per sè un cazzo di vantaggio saremo tutti più felici.
Le competenze dovrebbero sempre venire prima di quote rosa e altre cazzate imposte da non si sa bene cosa.
Sai fare bene il tuo lavoro? Ti assumo, che tu sia bianco, nero, blu, etero, trans, ocazzoneso...
Leggendo tutto, quello mi sembra il minore dei problemi. C'è roba allucinante in quelle review.
Tipo che ti controllano ogni riga di codice, devi spiegare ogni cosa ai manager perdendo un sacco di tempo, gente assunta a caso perché gli stipendi sono bassi ed hanno pochi candidati mentre un sacco di membri del team se ne vanno ecc...
Qualcuno, a cui vanno milioni di ringraziamenti, ha scansionato online la guida ufficiale Bradygames di Vampire Bloodines.
La guida è disponibile anche al download.
https://archive.org/details/vampire-...ge/n3/mode/2up
parlano anche del taxista?
A metà marzo paradox farà un evento in streaming dove parlerà dei prossimi giochi in uscita. Forse è la volta buona che ah torna a parlare di Bloodlines 2.
Poi, per quei pochi che interessa, il gioco vampire the masquerade coteries of New York sarà tradotto in italiano. Arriverà con un aggiornamento direttamente su steam tra qualche mese. (Anche su consoles, ma non subito)
Pazzesco...Paradox ha tolto lo sviluppo a Hardsuit Labs e cercano un'altro team di svuluppo a cui affidare il progetto.
Direi che possiamo scordarci Bloodlines 2 per un'altro paio d'anni
Good morning, @everyone
As you have noticed, we’ve been keeping pretty quiet for a while. With this in mind, the first piece of news we have for you is to confirm that Bloodlines 2 is still in development.
Secondly, we have made the hard decision that Hardsuit Labs will no longer be leading the development of Bloodlines 2 - which also means that we will not be releasing in 2021 as previously planned. Since we cannot at this time communicate a new release date, we've also decided to stop accepting pre-orders for the time being.
This game is very important to us and it has been an ambitious project from the very start. In order to meet our goals for it, we’ve come to the conclusion that a change is needed and, as a result, more development time is required.
We’d like to take this opportunity to honor Hardsuit Labs for their efforts and thank them for their hard work on the project. The studio has done a tremendous job in laying the foundations for the game and we hope that you, the community, will also appreciate their contribution to Bloodlines 2.
We’re thankful for your continuous support throughout the game’s development. We understand how important this is to you, and we’d love to share more with you. As soon as we can, we’ll let you know what the future development team of Bloodlines 2 will look like.