bah, non me la ricordo affatto troppo lunga, me la ricordo bella piena, con vari momenti "alti"
speriamo che cp2077 sia comunque un gioco da 200 ore di godimento
bah, non me la ricordo affatto troppo lunga, me la ricordo bella piena, con vari momenti "alti"
speriamo che cp2077 sia comunque un gioco da 200 ore di godimento
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Credo che aver ridotto la durata della main abbia permesso, come auspicavo nel precedente messaggio, di porre maggiore attenzione e risorse a favore delle secondarie e questo per me è un aspetto fondamentale in un open world che voglia risultare coerente e consistente:
https://www.videogameschronicle.com/...s-over-length/CD Projekt Red has previously suggested that Cyberpunk 2077’s main campaign is shorter than The Witcher 3’s story but that it would make up for it with much higher replayability.
According to an attendee of the developer’s annual community event in Poland in February, CDPR said Cyberpunk 2077’s side quests would be more complex than those in its previous title.
Witcher 3’s side quest system was reportedly described as “a single line, with a bunch of branches sticking out of it,” whereas in comparison CDPR said Cyberpunk 2077’s side missions will often evolve into further side quests which in turn impact other quests, including the main story.
CD Projekt has also claimed it’s dedicated more resource to Cyberpunk 2077’s open-world missions than it did for The Witcher 3.
According to the head of CD Projekt’s Krakow studio, Cyberpunk 2077 will feature around 75 ‘Street Story’ quests. Street Stories are one of four quest types set to feature in Cyberpunk 2077, alongside the main story missions, side missions and shorter ‘minor’ quests.
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