A posto. È arrivato il thread delle feature ufficialmente comunicate ma che sono assenti o buggate.

https://forums.cdprojektred.com/inde...list.11050358/

C'è anche il video del 2018 in cui commentavano come sarebbe stato il gioco. Leggetevi i commenti sotto il video per farvi due risate.





+"According to new CDPR interviews, Cyberpunk 2077's new real-time AI systems will allow for incredible dynamism. Thousands of NPCs will have actual daily routines throughout Night City's six districts, including a ton of robust and varied characters with cyborg implants, unique designs and animations, and day and night cycles."


- wanted system and corrupt police (https://gamerant.com/cyberpunk-2077-...orrupt-police/)


-Immersive police involvment changing with the area where you commited the crime (https://www.usgamer.net/articles/cyb...aw-enforcement)



- Strong RPG elements (https://wccftech.com/cyberpunk-2077-...er-3-says-dev/)


- NPC unique daily routine and AI (https://www.tweaktown.com/news/73048...nes/index.html)


- Quest decisions will have relevance in the world (https://onlysp.escapistmagazine.com/...-2077-changes/)


- Meaningful day and night cycle (right now it's just cosmetic and doesn't impact the gameplay): Exploring Cyberpunk's Night City with CD Projekt Red - Cyberpunk 2077 - Gamereactor


- Incredible character customization during creation / in-game (https://gamecrate.com/cyberpunk-2077...and-more/23426 and https://www.gamesradar.com/uk/cyberp...cter-creation/)


- Use of drones for more than just some missions in the game (https://gamecrate.com/cyberpunk-2077...and-more/23426)


- three different lifepaths and more that would actually have more impact than what we are getting now (Wall running and metro system are not the biggest thing to be cut out from the game. Its the plot : cyberpunkgame (reddit.com)