Si, e' un periodo piuttosto florido per i gdr vecchio stile, ne devono uscire ventordicimila.
Qualche info sul modulo cartaceo da un utente di rpgcodex:
Good:
Mythic rules
Very much about the players
Feels epic
Allows for some stellar good characters. Or even evil characters.
Remember all the bad with Jade Empire, with NPC's being in the way? This fixes all of that.
Bad:
If you hate "You're the chosen ones" type games, run. Fast
High level play. You have to be prepared. Which means you need to know the Mythic Rules.
High level play. Which means your players have to be prepared, and some classes (Alchemist) don’t synergize as well.
There are some moments where the players are being directed just a tad too much
I’ve read it’s super easy mode once you get past some of the TPKs.
General Information
Balance of RP to Fights: Decent balance, though don't expect to talk your way out of too many fights. Depends on the DM’s view of if Demons can be saved, etc.
Good to Read by itself: Yes. Somewhat hard at times, but it explores a region that is very interesting.
Main type of game: The Crusades... without that troublesome moral ambiguity
Location: Worldwound/Abyss
Lots of Travel or Staying in one place? It's mostly central to one city.







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